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-   -   Ship Weapon Hard-points (http://sto-forum.perfectworld.com/showthread.php?t=250033)

Archived Post 01-24-2012 11:00 AM

Ship Weapon Hard-points
 
Ship weapon hard-points in-game can be a little hit or miss, for the most part they are all good but there are a fair few ships that have more 'visual' weapon hard-points than actual 'functional' hard-points.

As a result some ships can look a bit odd when firing there weapons, a prime example of this is the Hegh'ta Heavy Bird of Prey (I probably spelled it wrong) http://i.imgur.com/5kf0K.jpg it has so many unused cannon hard-points yet as the potential to have one of the most fearsome weapon display on any ship.

So what does everyone else think about ship weapon hard-points, and is there any ships you think could do with some adjustments to there hard-points?

Also on the subject of hard-points how awesome would it be if Dual Beam Banks had separate hard-points instead of all firing from the same spot http://i.imgur.com/EJX1v.jpg

Archived Post 01-24-2012 11:43 AM

I agree!

I switched the wings on my Heavy bird of Prey because I could not stand the unused "weapon mounts".

I think each weapon should have its own hardpoint OR the BOP (bird of prey) should have the ability to add or remove the excess "weapon mounts"

Archived Post 01-24-2012 10:25 PM

All those unused mounts have bugged me since I got a Hegh'ta.

Archived Post 01-26-2012 03:37 AM

Honestly... these saucers on the explorations refits and other fed ships... they got some pretty powerful windows... maybe the crew rolled em down and held rifles out for dual beams... lol

Venture Class Example
better Venture Example, this one is on fire makes it easier to see the phaser array rails on the hull

Archived Post 01-29-2012 11:26 PM

Quote:

Originally Posted by rumblestrip (Post 3970736)
Honestly... these saucers on the explorations refits and other fed ships... they got some pretty powerful windows... maybe the crew rolled em down and held rifles out for dual beams... lol

Indeed, I always picked the 'lifeboat hatch' looking 'windows' because I couldn't stand the sheer size of the other types of windows. Piloting a greenhouse against enemy kinetic weapons is not fun.


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