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-   -   Black textures still lingering... (http://sto-forum.perfectworld.com/showthread.php?t=251947)

Archived Post 02-02-2012 09:37 PM

Black textures still lingering...
 
Running DX11 on an Nvidia 460GTX, latest Beta drivers. Black textures on the Cheyenne-Class on top of the nacelles...

Archived Post 02-03-2012 06:02 PM

I noticed some black textures on the Prometheus, as well as door frames while playing some underground Breen missions, some doors are also darkened inside the ship.

Archived Post 02-07-2012 06:51 PM

We've been fixing up a bunch of these issues recently. Are you still seeing this, or has it been fixed?

If it's still happening we can add it to the list of stuff to double-check.

Archived Post 02-07-2012 07:18 PM

Ship Req
 
I see it on the top of the NX when I'm browsing the ship selection store. In DX11

Archived Post 02-07-2012 07:20 PM

Quote:

Originally Posted by Race1 (Post 3991240)
I noticed some black textures on the Prometheus, as well as door frames while playing some underground Breen missions, some doors are also darkened inside the ship.

This is still on a lot of the parts for the Prometheus variants.

Archived Post 02-07-2012 07:38 PM

Quote:

Originally Posted by CrypticCliff
We've been fixing up a bunch of these issues recently. Are you still seeing this, or has it been fixed?

If it's still happening we can add it to the list of stuff to double-check.

Seriously, like one week ago I reported some more black texture spots ingame (the hallway/ door to the admirals office and tehe office itself on ESD and the fountain in front of the office) through the bug report feature and they are still there.

Is the bug report system ingame bugged as well? Do you get any of these reports from within the game at all?

Archived Post 02-07-2012 07:47 PM

Quote:

Originally Posted by CrypticCliff
We've been fixing up a bunch of these issues recently. Are you still seeing this, or has it been fixed?

If it's still happening we can add it to the list of stuff to double-check.

NX, SFA academy, specifically the shadows in the building that houses Lt Ferra. I have noticed a couple of other spots, but they are still there.

Archived Post 02-07-2012 07:58 PM

here: http://img21.imageshack.us/img21/3852/sto2z.jpg

Archived Post 02-08-2012 05:29 AM

Add the entire transporter room in "Stranded in Space", specifically the Azura's transporter room.

Archived Post 02-08-2012 05:57 AM

Quote:

Originally Posted by Body_Surfer
This is still on a lot of the parts for the Prometheus variants.

Me two, but it's alot better then before overall.


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