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-   -   Crew Uniforms (http://sto-forum.perfectworld.com/showthread.php?t=261562)

Archived Post 03-18-2012 02:19 AM

Crew Uniforms
 
Myself and my fleet have been discussing this in quite some depth recently, and I thought I would make a post here to see how the community felt as well.

I love being able to choose my uniform, and choose my boff's uniform, but it bothers me that I can't do the same for my crew who wonder aimlessly about the decks of my ship! I think it would be hugely beneficial for us to be able to customize the standard uniform for THE WHOLE crew.

It could be separated easily into Engineering, Tactical, and Science colours, and then the computer does the rest, and decides which bots are which career! Simple considering it already does this, but now your crew will actually feel a lot more like your own crew?

My fleet are starting to do voice RP on board each others ships, and we're trying to use as much of the ship as possible, but it puts a huge dampener on the spirit of it when you walk around in your TNG Movie uniform and the crew walking about is stuck in the Antares 1.

Give us a bit more customization! We would all love it!!! :)

Archived Post 03-18-2012 03:23 AM

Would love a feature like this as well as i'm sure many many others. This way you could have full temporally displaced ships in TOS or ENT uniforms, as well as maybe an entire ships of Section 31.

Archived Post 03-18-2012 03:58 AM

i agree, been waiting for this feature for a while now. it annoys me that me and my boff's don't match the rest of the crew. doesn't give me the impression that its my ship. makes me feel very detached from it. its one of the reasons i dont use my interior at all. im happy to transition from space to ground because my boff's match me but the ship interior just seems so badly out of place because of the lack of the uniformity. i would also love it if security escort beamed down either in my uniform or at least some sort of neutral uniform like the omega or maco set. that would be awesome. even the mercenary set would be better

Archived Post 03-18-2012 02:00 PM

I made a post to this effect the other day, and obviously, I totally agree with you! I'm sure it can't be that hard to include some kind of generic crew uniform slot in the tailor screen.

Archived Post 03-18-2012 04:05 PM

Whilst I can see people wanting this (heck, it makes sense right) what if you're one of the people who has all of their bridge officers wearing different attires? From which is the rest of the crew suppose to follow?

Archived Post 03-18-2012 04:28 PM

Quote:

Originally Posted by ariestrekker
Whilst I can see people wanting this (heck, it makes sense right) what if you're one of the people who has all of their bridge officers wearing different attires? From which is the rest of the crew suppose to follow?

My assumption is that you would have the ability to leave it the way it is now; randomly generated.

Basically, I think what you're advocating is that you mandate certain pieces of the uniform be the same, with the computer to randomly assign the rest. Which would be AWESOME. Don't forget, though, you'd have to make two sections; male and female.

Archived Post 03-18-2012 04:40 PM

Agreed
 
Considering you have a slot for each member of your bridge crew. Opening 3 to 6 new slots for your generic crew should be possible. I figure if they get enough requests it will become a buyable augment pack.
Then you can use any of the costume pieces you have bought on your regular crew.

Archived Post 03-18-2012 04:51 PM

I would love to see this. This could be part of an interior revamp where we get to customize our ships interior as well as the crew.

Archived Post 03-18-2012 04:53 PM

Quote:

Originally Posted by stevieboysw (Post 4104988)
I would love to see this. This could be part of an interior revamp where we get to customize our ships interior as well as the crew.

Now you are just trying to make us drool.

Archived Post 03-18-2012 05:26 PM

We've been asking for this from when ship interiors were introduced. So far, all we've gotten was that it's on the list of things they plan to get to "eventually."

So I expect it to get implemented around the 6th anniversary, if the game is still around then.


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