Star Trek Online

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-   -   Taunt ablity: Generating Duranium Shadows (http://sto-forum.perfectworld.com/showthread.php?t=262163)

Archived Post 03-21-2012 04:35 AM

Taunt ablity: Generating Duranium Shadows
 
Ok, we had several instances of the heros using duranium shadows to fool sensors into detecting high number of weapons and warheads.

Wouldn't this be a good sci ability for tanks?

You make an enemy think that you got 5000 photon torpedos loaded and locked on his warp core, it surely warrants flagging you as a priority target and raise your threat level. So everything in short sensor range switches target to you.

That would give tanks a purpose for sci boffs beyond heals.

And in a related matter, you could add sci consoles:

1. Duranium signatur emitter to raise your threat level for tanks
2. Duranium damping field generator to hide your actual armaments and reduce threat level for dps/healers/controllers.

Archived Post 03-21-2012 11:00 AM

I wholeheartedly endorse this post - Threat management is sadly lacking right now, and would be extremely useful in STFs (and presumably other end-game content when it is introduced.)


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