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-   -   Heretic: Rotgut and Grass (http://sto-forum.perfectworld.com/showthread.php?t=264642)

Archived Post 04-04-2012 09:41 AM

Heretic: Rotgut and Grass
 
Heretic, nice to see you in DoffJobs last night - thanks for answering our questions.

You mentioned that you are working on uses for our Rotugt and grass, and some ideas hit me:

If I were the Federation or the KDF, I would want to develop diplomatic ties with some of the minority species of the GQ, so I could keep my intelligence up to date on Dominion activities.

Assignment: Establish Intelligence Network in the Gamma Quadrant

A new assignment chain, primarily exploration, diplomatic, and espionage. The rotgut and grass and indeed all the GQ commods could be useds to bribe, host diplo events, etc. Make it a good long chain - like Ghosts, at least - heck, it could even branch.

The end loot could be a "spy network" in the GQ, First time finishing could be a unique VR GQ doff. Make it necessary in the repeatable to repeat multiple steps, like Children's Toys, because it takes several contacts to convince someone to become a spy for you - and have the repeatable rare or very rare GQ doffs.

A thought just before I click submit is that it could branch to different branches of espionage, military, industrial, scientific, etc, and the "spy" that you get at the end could be from a discipline related to the nature of their espionage.

Another thought, just before I clicked submit was that you could even use prototype turret blueprints to bribe - it adds a dimension of questioning how far one might go . . .

Archived Post 04-04-2012 11:19 AM

How about just smoke the grass and drink the rotgut? Sounds like a par-tay!!!!!

Archived Post 04-05-2012 12:43 PM

Risking the "faux pas to bump your own thread" accusations . . .

You specifically asked us to give you some suggestions.

Other than one handmade doff, this seems pretty simple to do.

Or were you looking for something completely different?

Archived Post 04-05-2012 12:58 PM

There are some cool ideas here, in fact. While we work on a longer term solution, the first thing I am going to do is improve the items themselves.

Archived Post 04-05-2012 01:24 PM

Quote:

Originally Posted by Heretic
There are some cool ideas here, in fact. While we work on a longer term solution, the first thing I am going to do is improve the items themselves.

Sounds good :)

And I know it isn't completely up to you or nearly what you asked, but we have these shuttles sitting in our hangers, too - I really wouldn't mind doing some non-combat missions with my Admiral that are dependent on outcomes of DO assignments or visa versa. :)

Archived Post 04-05-2012 01:51 PM

Sounds like an excuse for another tribble.. the 'Changeling' tribble, that randomly morphs into a different Very Rare Tribble when you use it, (or turns into a hand full of goo...)

Though integrating Bartender and Chef assignments with Gamma Quadrant exploration would sound interesting. Inter-galactic diplomacy based on the exchange of rare cuisine and recreational drinks...

Archived Post 04-05-2012 04:28 PM

Quote:

Originally Posted by Grouchy.Otaku
Sounds like an excuse for another tribble.. the 'Changeling' tribble, that randomly morphs into a different Very Rare Tribble when you use it, (or turns into a hand full of goo...)

Though integrating Bartender and Chef assignments with Gamma Quadrant exploration would sound interesting. Inter-galactic diplomacy based on the exchange of rare cuisine and recreational drinks...

Cultural exchanges are a prerequisite to peaceful relations between civilizations. :)

Archived Post 04-05-2012 05:28 PM

Quote:

Originally Posted by Rastafari_Ken (Post 4143295)
Cultural exchanges are a prerequisite to peaceful relations between civilizations. :)

Plus historically, rare herbs and spices where the first major commodities used for trans-oceanic merchant trade...


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