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-   -   Phaser Lance or Odyssey? Endgame cruiser decisions... (http://sto-forum.perfectworld.com/showthread.php?t=266854)

Archived Post 04-17-2012 09:23 PM

Phaser Lance or Odyssey? Endgame cruiser decisions...
 
Hi all,

I just thought to get a forum opinion for a relatively new elite STF player (myself) who would like a heavy assault cruiser for ESTFs.

Purpose of request:

Right, I do know that a cruiser is not the optimal raw DPS platform but it is customary for me to use extend shields and spare engineering teams to support friendly ships in STFs, because it's rare in PUG teams to see team heals yet I feel the 'space medic' role is instrumental in keeping others alive and thus maximize average team DPS.

In other words I cannot live without a cruiser's multiple engineering boff slots and the innate tanking ability.

Current ships:

During the first 2 weeks of April I learned how to play normal STFs with the aim of getting optionals as many times as possible. My first ship was a star cruiser, flown as a healer / tank. It was somewhat successful but I wanted more tactical boff options.

I used some spare change and some refined dilithium savings to purchase an assault cruiser which I outfitted fully with antiproton beams, supported of course by weapon batteries, BFaW and EPtW. Pretty good, it flies surprisingly quick if I use the Omega set, and tanks well if I use Aegis. Decent enough DPS for a support role taking out probes, spheres and demolishing transformers.

(Remember I still fly a "destroyer tender" role extending shields to escorts, but I would like once again to have more tactical slots or more firepower as always :)

The Discussion

The point of this thread is,

Given the choice of 2000cp (the last CP I'll ever buy for this game), which is the superior option?

Galaxy-X

Pros: its phaser lance and option to mount cannons. Looks glam (it's a Galaxy). Can purchase additional ship costume.
Cons: Same tactical boff options as an assault cruiser. Possible changes in the future due to rumored Gal-X saucer separation ability

Odyssey

Pros:
Option to use Universal boff slot for a Lt. Cdr. Tactical
15% shield bonus
Most likely getting the Operations cruiser for extra eng console slot (more armor or power), chevron separation

Cons:
Using Lt. Cdr Universal slot as Tactical = compromised 'destroyer tendering' ability, and explodes easily in PvP
Waaay too common.
3000 more hull points? Doesn't confer any advantage I think.
Sorry Odyssey fans, but the ship doesn't look 'right' to me. It looks too 'thin', like it's trying to bridge the gap between Enterprise-E and Enterprise-J.


Which brings me to a third contender:

Excelsior Tier V

Pros:
Lt. Cdr Tac
Turnrate
Lots of engineering boffs
Roleplay as USS Lakota
Cheaper

Cons:
I want a newer ship.


So what do you think? If I want a somewhat fast cruiser for team support with superior tactical options, it does look like the Excelsior is still the best ship for the job! How old is that design now?

Archived Post 04-17-2012 10:50 PM

Excelsior excels :D There's nothing it can't tank when set up properly, has enough ENG BOFFs to also be an effective healer, it can do great damage and it has the turnrate to pull off a cannon build. It can only use single cannons, but contrary to the Gal-X it can bring those cannons to bear more easily which should translate into more effective DPS under normal gameplay circumstances.

It's also plain fun in normal pve, 7x beam arrays, cycle Emergency Power to Weapons and Fire at Will, and NPCs just melts.

The only con, like you already said, is that it belongs in a museum :D

Archived Post 04-17-2012 11:18 PM

I use all of them. On the one character. Mood depending. :p

The new skill tree allows changing ships to be a simple matter these days. The primary skill investments across all cruiser classes remain largely the same (Shields, Energy Weapons. Secondary bias to Hull Integrity) so I'm not penalized from changing vessels.

For the budget concious though... Well... Just because you're a VA doesn't mean you need to jump in to the C-Store. The Sovereign has, and will continue, to serve admirably as my flagship for as long as it remains competitive. She's the difference between an Odyssey and Excelsior in most respects, being hard to kill and still versatile due to her better turn rates and second tactical position.

Archived Post 04-17-2012 11:46 PM

Is the Odyssey's chevron seperation and universal LtCmdr worth $25 to you? Is the Dreadnought's (admittedly cool) BFG? Turning dilithium into c-points to use is one thing, but spending actual money you ought to be really really sure, and if you've already got a Soverign would it be that much of a difference? Plus there's the persistant rumor of a Soverign Retrofit on the drawing board.

Another interesting (and cheaper) option you could do, is since everyone gets a free Klingon slot, you could speed level up a Klingon Engineer and try out one of their faster, more heavily-armed cruisers. After all, since you're doing it for STFs, faction doesn't matter. A Negh'var has 8 engineering slots and turns half again as fast as a Galaxy or Odyssey. And you'd get to design the character from scratch specifically for that role in skill allocation and boff setup. And with the speed of leveling in this game, you could go from 20 to STF in, what, a week? Its a thought.

Archived Post 04-17-2012 11:49 PM

Indeed, Klinking around is an appealing process. I find my Negh'var was a beautiful beast that turned exactly when I wanted her to turn (my new BortasQu' still needs a bit of taming)

Archived Post 04-18-2012 12:29 AM

I would like to point out that the saucer separation greatly increases the Odysey's attack power and mobility. Also, the saucer comes with Engineering Team (thus giving you another one of the heals you like so much). The separation is worth it even if the saucer becomes incapacitated though.

Note that the odyssey can use (single) cannons as well.

Archived Post 04-18-2012 12:38 AM

Quote:

Originally Posted by thibash
I would like to point out that the saucer separation greatly increases the Odysey's attack power and mobility. Also, the saucer comes with Engineering Team (thus giving you another one of the heals you like so much). The separation is worth it even if the saucer becomes incapacitated though.

Note that the odyssey can use (single) cannons as well.

Not only that but the Chevron section is somewhat robust. It doesn't just 'suddenly get disabled' like MVAM parts do.

The animation of separation and re-joining is worth the purchase price alone. It's totally smooth and looks great separating and rejoining in combat.

Archived Post 04-18-2012 01:04 AM

Quote:

Originally Posted by thibash
Note that the odyssey can use (single) cannons as well.

All cruisers can use single cannons. But this should never be a selling point. :rolleyes:

Archived Post 04-18-2012 01:05 AM

I would fly the mouseum! Love the looks of the ship and the galaxy X and the Oddessy just doesnt feel that right for me, i dont want the damn Flagships i just want a crusier that works well! :D

Archived Post 04-18-2012 01:10 AM

Quote:

Originally Posted by Koppenflak
All cruisers can use single cannons. But this should never be a selling point. :rolleyes:

All (non T1) *ships* can use single cannons. IIRC, you can even mount single cannons on shuttles (not that you'd want to.. unless you were trying to emulate some kind of WWII tank destroyer or something).


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