![]() |
d'Kora swarm rockets bug!!!!!!
hey there!
ive got myself a Ferengi D'Kora Marauder this week... now i noticed a problem with the swarm rocket's hot-key; whenever i have torpedos equiped on my d'kora, and set them to auto-fire, the swarm rocket hot-key from the d'kora universal console keeps BLINKING all the time, making it almost impossible to actually hit the button, to fire these swarm rockets :(( im not sure if it has anything to do with my duty officers that i put on space-duty. ive got 3 projectile weapon doff's on space duty to reduce the recharge time of my torpedos... now when i go to the swarm rocket hot-key, it shows me 3x 20% chance reducing the reload time for 4 seconds. maybe theres a conflict with the auto-fire torpedos and the doff's that reduce the recharge time of torpedos. i dunno, but fact is; the swarm rockets hot-key keeps BLINKING constantly (locked/unlocked/locked/unlocked). its mostly taking forever trying to push the swarm rocket hot-key in the right moment :( PLEASE!!! can you look at this? its only like this when using torpedos set to auto-fire... when i equip beam banks instead of torpedos, it is no problem. this blinking hot-key bug only happens when having torpedos equiped and set them to auto-fire mode.... please fix this asap. it would actually be VERY nice if you could just rightclick the swarm rocket hot-key, to set it to auto-fire. just like every other weapon hot-key in the game. but if not, please fix at least this blinking problem... its making it very hard to use swarm rockets at all, when using torps at the same time :( i really like the d'kora. the setup im using does alot of dps and the d'kora can take some dmg...im doing almost as much dps as i did with my guramba sidge destroyer. but not being able to use the swarm rockets correctly makes me miss my guramba :P considering that the guramba javelin can be shot like every minute and the swarm rockets need 3 mins to reload, the rockets should at least work correctly imo... well, i hope you can rebuild this bug with my describtion, and fix it fast :) thank you! -Xylis |
Did you take your torpedos off of autofire yet? The autofire itself may be causing your problem.
|
no i didnt try that yet...i guess that will solve the problem....since the bug seems to be linked
with the autofire from my two torps. ill try that in a bit. but even then...itll be nice to keep the torpedo on autofiring mode, cause theres already enough other things to watch for, now also having to manually shoot the torps all the time....i dont know... but i will try it. still better than not being able to shoot rockets at all... thanks |
I have a ferengi ship too and had the same problem
the issue is that they share a cooldown with all your torps. My ship has 3 forward torp weapons, and I generally need to stop those from firing before I can fire the swarm rockets. |
Quote:
thnx all |
It's not a bug, it shares a cool down with other torpedos
Edit: reread your post and needed to make an extra comment... It's a 3 minute cooldown and doesn't damage shields very much... Take it off auto and just use it on targets with shields down.... I've personally have had no issue with this power.. |
Quote:
I run a torpedo boat, the D’Kora with its 30% torpedo damage is very much a torpedo ship. So why have swarm missile’s fail to fire when torpedoes are used? |
Quote:
|
Then weird because... I have my Quantums on Autofire and have no trouble clicking swarm missiles myself...
I don't have swarm on auto as I stated earlier because of the cooldown.... Although I'm not running a Torpedo boat.... I have 2xDHC 1xSC 1xQuantum forward and 1xBA 2xTurret 1x Quantum aft... |
Quote:
|
| All times are GMT -8. The time now is 03:59 AM. |