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-   -   Odyssey Science Cruiser... (http://sto-forum.perfectworld.com/showthread.php?t=267999)

Archived Post 04-25-2012 11:27 AM

Odyssey Science Cruiser...
 
Ok so I've managed to get over my complaints about the BOFF layout on this "science" cruiser, but now I notice something different in the cstore descriptions.....

The Odyssey Science Cruiser has a Shield Modifier of : 1.1
Operations Cruiser:1.15
Tactical:1.15

Why would the science cruiser get less shields(I know it's probably miniscule difference) If your argument is that "it's still a cruiser" then it should have 1.15 like the other 2. I seem to be regretting this bundle purchase more and more :/

Archived Post 04-25-2012 12:28 PM

Most likely it's a misprint. I can't say for certain without testing it out with multiple Odyssey's, but science ships by default are supposed to have more shields. The science Odyssey isn't a real science ship but it's still a cruiser and should have the same shielding as the other two.

Archived Post 04-25-2012 12:54 PM

I was disappointed with the Science odyssey as well.

1. Every other "science vessel" has the subsystem targeting, except this one (cruiser yes, but its still a science cruiser).
2. Buying all three ships doesnt let you launch the escort AND separate the saucer, despite the fact that these actions happen on two opposite ends of the ship (no clue what they were thinking with that one).
3. The specifically classed ships (sci, tac, cruiser) appear to be only really termed as such, due to consoles. Aside from that, the boffs are set up to be used as a typical cruiser (eng on the high end) instead of sci, tac, eng on the high end for their respective ship layouts.

The Odyssey is a gorgeous ship, no doubt. But i feel like its a bit of a waste.

Archived Post 04-25-2012 11:59 PM

Quote:

Originally Posted by Xeex (Post 4181782)
...
1. Every other "science vessel" has the subsystem targeting, except this one (cruiser yes, but its still a science cruiser).
...
3. The specifically classed ships (sci, tac, cruiser) appear to be only really termed as such, due to consoles. Aside from that, the boffs are set up to be used as a typical cruiser (eng on the high end) instead of sci, tac, eng on the high end for their respective ship layouts.

The Odyssey is a gorgeous ship, no doubt. But i feel like its a bit of a waste.

First of all, the Odyssey is the +1 Star Cruiser variant. As such it's a cruiser 1st, sci ship 2nd. Sci version has a more sci focus, but it's still a cruiser.

Star cruisers never had sub system targeting ability either. That's a sci ship class only feature.

The other differentiators you forget between the Oddy variants are the bonus power levels and stacking scan analysis on sci version.

If you love star cruisers as I do, this is exactly what a +1 Star Cruiser should be.



As for OP, not sure. Could be a typo? If not, maybe to offset slightly the +10 to sheild power bonus?

Archived Post 04-26-2012 12:24 AM

First, most importantly it's a Cruiser which can do more Science or Tac than than the other Cruisers but it no way replaces an Escort for DPS or a Sci Vessel for Science.

Quote:

Originally Posted by Xeex (Post 4181782)
I was disappointed with the Science odyssey as well.

1. Every other "science vessel" has the subsystem targeting, except this one (cruiser yes, but its still a science cruiser).

Every other Science Vessel has 6 Weapons you have 8.
Quote:

Originally Posted by Xeex (Post 4181782)
2. Buying all three ships doesnt let you launch the escort AND separate the saucer, despite the fact that these actions happen on two opposite ends of the ship (no clue what they were thinking with that one).

Cryptic don't want it to replace the MVAE and so you get one at a time, I think it's a BS reason. And I own the MVAE!
Quote:

Originally Posted by Xeex (Post 4181782)
3. The specifically classed ships (sci, tac, cruiser) appear to be only really termed as such, due to consoles. Aside from that, the boffs are set up to be used as a typical cruiser (eng on the high end) instead of sci, tac, eng on the high end for their respective ship layouts.

This is not news, This was known from the announcement, this is quite obvious as many many people in game and on the forums have said. The information is there you just needed to look before you leaped.

Archived Post 04-26-2012 12:35 AM

Everyone else has said it. A science cruiser is just a cruiser that has more science BOFFs and consoles than average just like a tactical cruiser is a cruiser that has more tactical BOFFs and consoles than average.

This is not a new concept in the game. The only thing new is that the Odyssey comes in three different variants where, for example, the Star Cruiser only comes in a science-oriented variant and the Sovereign only comes in a tactical-oriented variant.

Archived Post 04-26-2012 04:08 PM

I bought the bundle to wring out the beast. at first i thought ths sci ship would give the edge in DPS (and it might in a very long,protracted fight) but the reality is, most engagements last less than 90 seconds. the engineering odyssey is a waste of a ship slot IMHO. the only one worth it is the tac odyssey, with the third weapons console. of course it means youa re giving up something on the engineering side, since you are going to have a field emitter and assimilated console in 2 of the three science slots. so 2 of the 4 engineering slots are going to hold your work bees or your escort or your chevron seper.
I'm trying to figure out if the passive you lose are worth the benefits you gain by losing the work bees at a minimum, and possibly the escort as well.

Archived Post 04-26-2012 08:05 PM

Quote:

Originally Posted by Vetteguy904
...
of course it means youa re giving up something on the engineering side, since you are going to have a field emitter and assimilated console in 2 of the three science slots. so 2 of the 4 engineering slots are going to hold your work bees or your escort or your chevron seper.
I'm trying to figure out if the passive you lose are worth the benefits you gain by losing the work bees at a minimum, and possibly the escort as well.

I gave up all the unique consoles after playing with them for a bit. I'm a healer/tank so with a lot of heal abilities, simply replacing repair drones with a SIF console yields more heal ability than what those can do. Might still be worth it if you're running a tac config and not much boff heal abilities.

Aquarius, a bit meh. I can see potential there but with an epic long cool down and how fast they die you'll likely be better off with another energy tac console to buff beams or whatever, that's active all the time.

Field emitter? I'm not sure power boost consoles are worth it. I run 2x neutronium consoles, borg and SIF. If you're more tac oriented, maybe run aquarius/saucer sep instead of SIF, then you have all tac console slots open for boosts and sci for shield cap and heal (which is more important than shield power setting imo) boosts

Archived Post 04-26-2012 09:27 PM

Ok lets see you wanna know why 1.1 instead of 1.15 lets break down the difference in each other than consoles.

tactical
1.15 shield
10 weapon power 5 shield and 5 aux

operations
1.15 shield
5 to all subsystems

Science
1.1 shield
10 shield and Aux
Sensor analysis

So you give up .05 shield for sensor analysis. So deside which is more powerfull to you. I am going to use this on my science officer just to boost a bit of dps while still being able to tank easier so i can tank/heal. If you want a science ship get a true science ship.

Oh and target subsystems is avalible to all science vessals and also the voque that carrier is nice for shutting down people:p sometimes i wish it had sensor analysis too then it would be truely Overpowered :P

Archived Post 04-27-2012 05:10 AM

Quote:

Originally Posted by dlmystic (Post 4185327)
Ok lets see you wanna know why 1.1 instead of 1.15 lets break down the difference in each other than consoles.

It's just a typo. If you check the shipyard it has 1.15 like the other two variants.


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