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-   -   The Odyssey has been nerfed? (http://sto-forum.perfectworld.com/showthread.php?t=268663)

Archived Post 04-30-2012 02:21 PM

The Odyssey has been nerfed?
 
I just had a friend test his star cruiser with 8 beams. His starting weap power is 109 and it goes down to 70-80 without Fire at will. With fire at will it goes to about 50.

I tested it with my oddy and 8 beams, it goes to about 60 from 125 without FaW, and I've seen it go as low as 39 with FaW... all with 125 starting power.

His power transfer rate was the same as mine (~10/sec).

How come there hasn't been more people complaning about this?? The oddy is crippled.

Archived Post 04-30-2012 02:25 PM

Quote:

Originally Posted by Koraboros (Post 4190707)
I just had a friend test his star cruiser with 8 beams. His starting weap power is 109 and it goes down to 70-80 without Fire at will. With fire at will it goes to about 50.

I tested it with my oddy and 8 beams, it goes to about 60 from 125 without FaW, and I've seen it go as low as 39 with FaW... all with 125 starting power.

His power transfer rate was the same as mine (~10/sec).

How come there hasn't been more people complaning about this?? The oddy is crippled.

Then do not run 8 beams. Thats a lot of power consumption per volley.
Many players cycle EPTW to help offset that drain or run 6 beams and two torps.
Its not a nerf though but just how the whole weapons power / weapons drain system works.

In fact any Vessel that tries to fire that many beams and Faw suffers the exact same drain issue.

Archived Post 04-30-2012 02:27 PM

Quote:

Originally Posted by Roach (Post 4190726)
Then do not run 8 beams. Thats a lot of power consumption per volley.
Many players cycle EPTW to help offset that drain or run 6 beams and two torps.
Its not a nerf though but just how the whole weapons power / weapons drain system works.

Did you read my entire post? One ship goes from 109 to 70-80, oddy goes from 125-60, both with beam arrays, both with same power transfer rate.

How does that make sense?

Archived Post 04-30-2012 02:34 PM

Quote:

Originally Posted by Koraboros (Post 4190730)
Did you read my entire post? One ship goes from 109 to 70-80, oddy goes from 125-60, both with beam arrays, both with same power transfer rate.

How does that make sense?

Identical BOff set-ups? If one is cycling EPTW then you can offset the drain
Identical BFaw tier? Not a big Bfawer myself but do the different tiers add more shots, thus more drain?
Identical skill sets? If your skills are not identical then one player may have a better buff to thier weapons power over the other.

Why would they just nerf the Odyssey?

Archived Post 04-30-2012 02:48 PM

Quote:

Originally Posted by Roach (Post 4190749)
Identical BOff set-ups? If one is cycling EPTW then you can offset the drain
Identical BFaw tier? Not a big Bfawer myself but do the different tiers add more shots, thus more drain?
Identical skill sets? If your skills are not identical then one player may have a better buff to thier weapons power over the other.

Why would they just nerf the Odyssey?

This is without any special powers, it's a very controlled test.

Even without FaW the issue is present, FaW just amplifies the issue.

The issue is not limited to the oddy, but with a few other ships as well:

http://forums.startrekonline.com/sho...d.php?t=266023

http://forums.startrekonline.com/sho...d.php?t=266132

It's most likely a bug but not many people have noticed it so far.

Archived Post 04-30-2012 03:28 PM

Quote:

Originally Posted by Koraboros (Post 4190780)
This is without any special powers, it's a very controlled test.

Even without FaW the issue is present, FaW just amplifies the issue.

The issue is not limited to the oddy, but with a few other ships as well:

http://forums.startrekonline.com/sho...d.php?t=266023

http://forums.startrekonline.com/sho...d.php?t=266132

It's most likely a bug but not many people have noticed it so far.

Can't be all that controlled, with such a large gap in starting power levels. The test would be much more 'controlled' with the same character, same player, same equipment, same power settings on the different ships. Anything less is just anecdotal.

Archived Post 04-30-2012 04:18 PM

I'm too lazy to look up what a Beam Array drains from power but I'm going to say 8. Therefore 8 beams is 64 drain. You going from 125 to 60 suggests this is correct.

Now the drain of 59 from your friend firing 8 beams seems weird, that would be closer to 5 beams. Perhaps your friend can't count or is misreading the display. Maybe he has some influx of energy from somewhere.

Or perhaps he has 3 Dual Beam banks in the front not getting caught in the broardside.

Without knowing the specs, captain traits, BOFF traits, and exact loadout of each ship it's like trying to work out what a jigsaw puzzle is by one piece. Does he have Efficient BOFFs? Do you? For all I know there is some low drain Beam out there that uses less power and he has it.

EPS does help ever so slightly with restoring Weapons power while firing, not enough that it's a must have like it was originally.

Archived Post 05-01-2012 06:37 AM

Power drain is 10 per beam array after the first beam which is effectively 'free'.

Archived Post 05-01-2012 07:19 AM

I'm just not buying the "Odyseey is nerfed/crippled" belief.

A bug may exist, and most likely its gamewide on both factions, but not that the Devs nerfed the Ody.

Archived Post 05-01-2012 07:26 AM

Quote:

Originally Posted by Roach (Post 4192368)
I'm just not buying the "Odyseey is nerfed/crippled" belief.

A bug may exist, and most likely its gamewide on both factions, but not that the Devs nerfed the Ody.

I'm not buying it either, especially since the Bortas'Qu hasn't been hit with the same bug/nerf


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