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-   -   A list of Q400 Mission (http://sto-forum.perfectworld.com/showthread.php?t=272423)

Archived Post 05-31-2012 04:18 PM

A list of Q400 Mission
 
Federation Side:
  • Q400 Dailies: Cure - Series 1
  • Q400 Daily: Deals - Series 2
  • Hunter Killer: Part 2/5
  • Q Games
  • Hunter/Killer: Part 1/5 (Fed)

Klingon
  • Hunter/Killer: Part 1/5

Coming Soon...
Filed Truths - August 2012
The Omega Theory- December 2012
Foundry Challenge 4: Entry
Nagorak's Architect Challenge
Hunter Killer: Part 3/5 (Klingon) - July 1st 2012

Archived Post 06-09-2012 08:14 AM

Mission Critique Report - Q400 Daily: Deals - Series 2
 
Quote:

Originally Posted by Q400
I have two missions for you

Q400 Daily: Deals - Series 2
Level Requirement: Any
Faction: Federation
Handle: @Q400
Description:
For, " Investigate officer reports."

Federation Mission - Q400 Daily: Deals - Series 2
Author: Q400
Allegiance: Federation
Project ID: ST-HSTXOPOB4

----------Report Start-----------

Summary: This is a nice short mission. The map design is good with a nice battle and very little dialogue. I would recommend this mission to all players who like short missions. It is pretty straight forward with a nice single battle and very little dialogue.

I would recommend you decide if it is going to be a combat mission, a story mission, or a combination of both. Anyone of those elements by themselves or in combination will make the mission much more interesting to play. Finding the perfect balance between a short mission and a long mission can be difficult but the key is maintaining the players interest in continuing the mission no matter how long it is.

Below are few things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.

Mission Description: This description is a little short. Consider adding a little more to draw the player in and make them want to click that "Hail" button. I noted one item to consider changing:
-Consider changing "when a ferengi asks for help" to read "when a Ferengi asks for help".

Grant Mission Dialogue: The grant dialogue can be long or short and you are using a nice way to get the player to click the "Accept" button, but you need to add a little more to the post grant mission dialogue.

Mission Task: This is a good initial task as most players should know where Andoria is.

Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

MAPS:
Andoria: This is a nice map design with a good battle and limited story dialogue. I noted no spelling or grammatical errors with this dialogue. I noted one item to consider changing:
-The Ferengi ship appears at the same time the Orion ships appear and continues to warp away during the combat. It felt a little odd. I would suggest having the player warp in and the Orion appear immediately since there is no story dialogue at the beginning. You could get rid of the Ferengi ship at that point as the player would be too occupied with the fight at hand to note the lack of a Ferengi ship. You could then cover it by expanding the dialogue at the end mentioning that the Ferengi warped away as the battle started.

---------End Report----------

Thanks again for authoring and for giving me the chance to review your work. You did a nice job developing this mission. I look forward to playing/reviewing more of your work in the future.
Brian

This critique report also filed 06/08/2012 on forum posting for: In depth mission reports upon request.

Archived Post 06-09-2012 09:24 AM

Mission Critique Report - Hunter/Killer: Part 1/5
 
Quote:

Originally Posted by Q400
I have two missions for you

Hunter/Killer: Part 1/5
Level Requirement: 31+
Faction:Klingon
Handle:@Q400
Description:
Hunter Killer Group 3 - Kahless, was charged with finding and destroying prototype and high-importance federation ships.
  • Part 2: In the eyes of the Federation
  • Part 3: Klingon
  • Part 4: Federation
  • Part 5: Klingon

Klingon Mission - Hunter/Killer: Part 1/5
Author: Q400
Allegiance: Klingon
Project ID: ST-HMXO6LJ7U

----------Report Start-----------

Summary: This is a good, short mission with some nicely balanced, glorious battles and well written dialogue. The way you put together the story was just enough to drive the combat portion forward without being intrusive. On your Federation mission I reviewed earlier this is what I meant by finding the balance between too short and too long for a combat oriented mission. I would recommend this mission to all players who like short, battle oriented missions. You will definitely enjoy this mission.

A quick note about the “Authors Note” you have in the grant dialogue. First of all the mission is as good if not better than some other Klingon missions I’ve played. Second, the note itself tells the player they shouldn’t bother to play because you do not know how to create a Klingon mission which is entirely not true. Sure some of the dialogue might need a little tweaking here and there to make it a little more Klingon oriented but it is still good. In short, don’t discount your skills as an author; you just need a little more confidence in your skills. Read the dialogue out loud and see if it sounds like something Worf would say. ;)

Below are a couple of things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.

Mission Description: This description needs a little more to draw the player in and make them want to click that "Hail" button.

Grant Mission Dialogue: The "Incoming hail" is a nice way to get the player to click the "Accept" button; however most players will not without a little more story indicating what they are about to get into. I noted one item to consider changing:
-Consider removing the "Authors Note" as it is self defeating. With a note like that you are basically telling the player not to play your mission.
-The follow on dialogue needs a little more story to it and the response button should be something other than "Continue", perhaps "For the Empire" or something along those lines.

Mission Task: Mission Task: This is a good initial task but consider adding the sector block to the task to help the player find your start location.

Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

MAPS:
Alhena System: This is a good map design with balanced battles and nice short dialogue. I noted one item to consider changing:
-Post “defeat True Way Reinforcements” dialogue; consider changing "The have cloaked" to read "They have cloaked".

---------End Report----------

Thanks again for authoring and for giving me the chance to review your work. You did a great job with this mission. I look forward to playing/reviewing more of your work in the future.
Brian

This critique report also filed 06/08/2012 on forum posting for: In depth mission reports upon request.

Archived Post 06-18-2012 07:45 AM

Q Games is live! The maps are all custom, but the story is shaky. Q is back!

mentalist99 06-20-2012 11:51 AM

The stupid website and account linking thing is not letting me log into my Q400 account.
No more Hunter Killer series... but, the OMEGA THEORM is live!!!


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