Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   Feature Episodes, Events and PvE Content (http://sto-forum.perfectworld.com/forumdisplay.php?f=122)
-   -   Cure Space elite Cubes too tough (http://sto-forum.perfectworld.com/showthread.php?t=272860)

Archived Post 06-05-2012 08:48 PM

Cure Space elite Cubes too tough
 
borg seem a bit over powered is it normal for 12 honor gaurd shields to get oneshoted with 12 ablative armor all 12 blue consoles so why am I getting oneshotted
some sort of adjustment with cubes is needed badly

so guys I recomend normal till they get fixed


as it stands we have no chance of completing option so increase chance of getting tech


trust if you don't have 12 weapons or 12 don't try elite in cure space

Archived Post 06-05-2012 09:23 PM

I'd rather they fix player's intelligence first so they know how to win. Not saying the toughness isn't an issue, but there are more pressing matters. :/

Archived Post 06-06-2012 03:33 AM

Quote:

Originally Posted by sean2448
borg seem a bit over powered is it normal for 12 honor gaurd shields to get oneshoted with 12 ablative armor all 12 blue consoles so why am I getting oneshotted
some sort of adjustment with cubes is needed badly

so guys I recomend normal till they get fixed


as it stands we have no chance of completing option so increase chance of getting tech


trust if you don't have 12 weapons or 12 don't try elite in cure space


I did CSE 5 times over the weekend, without 1 MK XII console, and finished it each time (only failed the optional once).

Also, getting the optional has nothing to do with getting MK XII tech.

Archived Post 06-07-2012 12:07 AM

So recommend not playing Elite without Mk XII gear. Ok...
Where do I get that gear from again? Oh... riiiiight. ;)

Archived Post 06-07-2012 12:18 AM

Quote:

Originally Posted by sean2448
borg seem a bit over powered is it normal for 12 honor gaurd shields to get oneshoted with 12 ablative armor all 12 blue consoles so why am I getting oneshotted
some sort of adjustment with cubes is needed badly

so guys I recomend normal till they get fixed


as it stands we have no chance of completing option so increase chance of getting tech


trust if you don't have 12 weapons or 12 don't try elite in cure space

if u stay above or below the cube it cant fire a torp at u , i can solo borg cubes without dieing........(not tac cubes just the reg ones) and im in a escort...

Archived Post 06-07-2012 09:54 AM

Post your build Sean , so people can help you

eg

(from the Hilbert guide)
•Ship type: Fleet Escort
•Front weapons: 4 Phaser Dual Heavy Cannons Mk XI [Acc] [Crth] [Dmg]
•Aft weapons: 3 Phaser Turret Mk XI [Acc] [CrtD] [Dmg]
•Deflector: Assimilated Deflector Array
•Engine: Assimilated Subtranswarp Engines
•Shield: M.A.C.O. Resilient Shield Array Mk XI
•Devices: Engine Battery / Shields Battery
•Engineering consoles: 2 Neutronium Alloy Mk XI / 1 RCS Accelerator Mk XI
•Science consoles: Field Generator Mk XI / Assimilated Module ("Borg Console")
•Tactical consoles: 4 Phaser Relay Mk XI

Use a Paratrinic Shield Array Mk XI until you have enough EDC for the M.A.C.O. one
You should always use three parts BORG in your builds as this gives yous FREE shield and FREE hull heal makes you much more tanky.

•Tactical Cmdr: Tac Team 1 / APB1 / CRF2 / APO3
•Tactical LtC: Tac Team 1 / CSV1 / APO1
•Engineering Lt: EPtS1 / AtSIF1
•Engineering Ens: EPtS1
•Science Lt: Hazard Emitters / TSS2

Always run the highest weapon power you can

I put all my chars in this build for STF, Sci . Tac and Enginner , it's very powerful and very tanky you'll rarely die and kill everything quickly

Basically any ship type if you use two tac teams running constantly with two emergancy power to shields running constantly you are very hard to kill, this build also has transfer shields to top the shield heals up and AUX to sif to heal hull and Hazards too

No matter what your character class the best ship to run STFs in is an escort as it is all about how quickly you can do damage

Archived Post 06-07-2012 10:10 AM

Another top tip

The Kang does not balance it's shields , so when it's being attack cast one of your tac teams on it as well as a shield heal, even just a tac team will make it far more durable (tac team auto balance your shields amazingly fast which make it one of the most powerful skills in game)

Archived Post 06-07-2012 03:45 PM

Quote:

Engineering consoles: 2 Neutronium Alloy Mk XI / 1 RCS Accelerator Mk XI
RCS Accelerator or EPS Flow Regulator?

I think power transfer is more important then turn speed... because a lot of these skills use "power transfer", just asking because i run 3 Neutronium Alloy and don't wanna drop resistance for what i can do fine already.

Archived Post 06-08-2012 02:14 AM

Cubes too though in elites? Pfsh. Any properly flown ship can solo a cube. Even if its by ramming their torpedo against their hull, it can be done. With just a basic equipped ship and some knowledge of how to fly it.

Archived Post 06-10-2012 06:03 PM

Quote:

Originally Posted by sean2448
as it stands we have no chance of completing option so increase chance of getting tech

I this confimed?
I have gotten most of my Tech with failed optional.


All times are GMT -7. The time now is 09:05 AM.