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-   -   Season 6 Dev Blog #4 (http://sto-forum.perfectworld.com/showthread.php?t=273217)

Archived Post 06-08-2012 03:25 PM

Season 6 Dev Blog #4
 
Lead Content Designer Scott “Goatshark” Shicoff shares details about the upcoming No Win Scenario event in this entry of the Season 6 News Dev Blog series.


Link to the blog.

Archived Post 06-08-2012 03:29 PM

I love a challenge

Archived Post 06-08-2012 03:41 PM

Been waiting for this. Definetely gona bring my all to the challenge. Hope my first attempt isn't against the romulans :P. I've heard things about multiple scimitars :S . Though idk about reaching level 10, supposed to be next to impossible from what they've been working on in the test servers. Nonetheless should be fun :D

Archived Post 06-08-2012 03:43 PM

Cannot wait to try this out! :)

Archived Post 06-08-2012 03:55 PM

Quote:

Originally Posted by PWE_BranFlakes
Lead Content Designer Scott “Goatshark” Shicoff shares details about the upcoming No Win Scenario event in this entry of the Season 6 News Dev Blog series.


Link to the blog.

Can't wait to try this, I wonder if anyone will even get to wave 8 or 9 I've heard it's very difficult. Also I wonder what the reward is for beating all 10 waves.

Archived Post 06-08-2012 03:56 PM

So I assume that the longer you go, the more Fleet Marks you get. What is available to make it worthwhile for those that don't belong to a fleet other than the obvious bragging rights?

Archived Post 06-08-2012 04:40 PM

Quote:

Originally Posted by starkaos (Post 4251357)
So I assume that the longer you go, the more Fleet Marks you get. What is available to make it worthwhile for those that don't belong to a fleet other than the obvious bragging rights?

Where, in that post, did you see that it was a fleet event? Did I miss something?

Archived Post 06-08-2012 04:47 PM

Quote:

Captains will be tested to see how long they can hold out against an ever-increasing enemy attack courtesy of a new Holodeck training program.
I wasnt aware this was a holodeck program, but that being the case why not finally use the currently useless holodecks at SFA for this?

Archived Post 06-08-2012 04:51 PM

I really like this hybrid approach to time-gated missions, and I hope the current time-gated missions will adopt the "always available, but with extra bonuses during calendar events" method.

Archived Post 06-08-2012 04:57 PM

Nice, the Kobyashi Maru... Challenge Accepted.


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