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-   -   Security Escort DOFF Buff (Purple) (http://sto-forum.perfectworld.com/showthread.php?t=301531)

mewi 07-08-2012 11:54 PM

Security Escort DOFF Buff (Purple)
 
I am unaware of other Security Officer DOFFS that Enhance the skill Security Escort. 3 Very Rare Security Officer. I should have 300% chance to beam down 6x more Level 4 Security Escort III

According to the DOFF description and highlighted text above the skill.

"100% chance: Beam down an additional level 4 Security Escort III crew" Written 3 times total.

I think it triggers about 10% of the time, and always all 8. So clearly something is messed up.

http://i1255.photobucket.com/albums/...EscortDOFF.jpg

mikewendell 07-09-2012 06:39 AM

We had a thread on this about a month ago and I can't find it right off.

I found this but it's not the thread that I;m thinking of:

http://sto-forum.perfectworld.com/sh...d.php?t=250275

of course it doesn;t help with all of the dupe threads in here and players who find that acceptable. *sigh*

mewi 07-09-2012 10:24 AM

Quote:

Originally Posted by mikewendell (Post 4658581)
We had a thread on this about a month ago and I can't find it right off.

I found this but it's not the thread that I;m thinking of:

http://sto-forum.perfectworld.com/sh...d.php?t=250275

of course it doesn;t help with all of the dupe threads in here and players who find that acceptable. *sigh*

Nothing came up in my search so I just posted this. Besides the "100%" number showing up is a new thing.

and people who constantly complain about dupe threads even ones that were posted months ago and never bumped... generally degrade the value of someone elses thread and really bring no content to the discussion.

Some people don't want to spend 30-40 minutes trying to find a thread that might or might not exist ;)

archoncryptic 07-09-2012 02:24 PM

I think Borticus might already be looking into this, but I'll take a glance at it as well, and hopefully one of us can sort it out soon.

borticuscryptic 07-09-2012 03:14 PM

The "100% chance" is a blatant lie! How dare the tooltip mislead you in such an evil, evil manner! The correct chance has been 20% to beam in two. After reviewing the power itself, I'm going to be reducing that slightly as it is currently a flat-out 100% improvement over a blue version doff, which violates the approximate curve we're aiming for on these Active Roster powers.

After updated, Purple Security Doffs will have a 20% chance of summoning in ONE additional Rank 3 security team member and only a 10% chance of summoning TWO.

The OP has 3 Security Doffs equipped, this is why multiple tooltips are showing and is not something that is likely to change as each individual doff is applying its bonus separately. In other words, having three 20% chances is not the same as having one 60% chance. The tooltips are set up in this manner to illustrate this difference.

And one last note: Security Escorts beamed in by this Doff are currently not suitable for hazardous environments (such as Nukara) and will combust upon entry. The responsible duty officers are now receiving additional training regarding environmental precautions, and should be capable of avoiding this situation in the future.

stoleviathan99 07-09-2012 03:20 PM

Quote:

Originally Posted by borticuscryptic (Post 4669931)
The "100% chance" is a blatant lie! How dare the tooltip mislead you in such an evil, evil manner! The correct chance has been 20% to beam in two. After reviewing the power itself, I'm going to be reducing that slightly as it is currently a flat-out 100% improvement over a blue version doff, which violates the approximate curve we're aiming for on these Active Roster powers.

After updated, Purple Security Doffs will have a 20% chance of summoning in ONE additional Rank 3 security team member and only a 10% chance of summoning TWO.

The OP has 3 Security Doffs equipped, this is why multiple tooltips are showing and is not something that is likely to change as each individual doff is applying its bonus separately. In other words, having three 20% chances is not the same as having one 60% chance. The tooltips are set up in this manner to illustrate this difference.

And one last note: Security Escorts beamed in by this Doff are currently not suitable for hazardous environments (such as Nukara) and will combust upon entry. The responsible duty officers are now receiving additional training regarding environmental precautions, and should be capable of avoiding this situation in the future.

For the record, Bort, I had the issue with security escorts bursting into flames.

But when I played on Tribble yesterday, they DIDN'T burst into flames.

The weirder thing was that my "Shard of Possibilities" doubles didn't burst into flames either and were not wearing EV suits. The tooltip says they come from other universes. I guess they must come from universes where Cardassians live in a very hot climate... or they have the Prophets protecting them.

markhawkman 07-09-2012 03:29 PM

Maybe Quantum shadows don't interact with our universe the way we expect them too? Maybe they breath the same air from their universe?

syberghost 07-09-2012 03:55 PM

Quote:

Originally Posted by borticuscryptic (Post 4669931)
And one last note: Security Escorts beamed in by this Doff are currently not suitable for hazardous environments (such as Nukara) and will combust upon entry. The responsible duty officers are now receiving additional training regarding environmental precautions, and should be capable of avoiding this situation in the future.

A red shirt is not an environment suit. In hindsight, it should have been obvious. If you need me, I'll be in my ready room, writing letters to families.

borticuscryptic 07-09-2012 03:55 PM

The quantum shadow issue is a technical limitation. We can copy your character's base appearance, but not the items you are wearing. Notice that they never show up wearing armor or kits that you may have equipped and showing.

We're working on a way to expand that tech, but for now we're planning to stick your Shadows into EV suits when summoned in hostile environments. They are unlikely to match your own, but I'm afraid it's the best we can do for the time being.

jonathanlonehawk 07-09-2012 04:17 PM

Quote:

Originally Posted by borticuscryptic (Post 4670811)
The quantum shadow issue is a technical limitation. We can copy your character's base appearance, but not the items you are wearing. Notice that they never show up wearing armor or kits that you may have equipped and showing.

We're working on a way to expand that tech, but for now we're planning to stick your Shadows into EV suits when summoned in hostile environments. They are unlikely to match your own, but I'm afraid it's the best we can do for the time being.

As long as they don't get the First Contact ones my security guys are wearing. Cause that's just rubbing salt into the wound...

Unless we can get the First Contact ones without a grind that is. :D


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