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-   The Foundry for Star Trek Online - Bug Reports (http://sto-forum.perfectworld.com/forumdisplay.php?f=212)
-   -   Foundry Bug Report- Season 6, UPDATED! (http://sto-forum.perfectworld.com/showthread.php?t=312051)

q403 07-14-2012 04:28 PM

Foundry Bug Report- Season 6, UPDATED!
 
Facility 4028 (Map)
  • You Spawn In the Air
  • It is possible to adjust this for the SPAWN POINT and CONTACTS, ONLY!!!!
  • -40 on the Y Axis Does it fine
  1. It is possible to not die when jumping into the big hole

Objects seem; partially, unaffected

Odyssey Bridge (Map)
  • It is possible to see the outside of the ship in the down-stairs windows, yet, no stars appear

TOS Ship Interior (Map)
- Crashes when you try to test map

markhawkman 07-14-2012 08:20 PM

"possible to not die"

Um, actually I've done all sorts of Zany testing in Foundry, and I can't remember ever getting KOed by falling.

Example: http://marhawkman.deviantart.com/gallery/#/d4vub8a

Guess how I got my character to stand out THERE! :D IT's actually kinda simple. The area of the map that you can spawn in is slightly larger than the cross section of the vertical part of the starbase. You have no idea how much I wish I could set that location as the spawn point... but I cant. anyways if you look closely you'll notice a section of the starbase that looks like there's a hole cut in it. (directly left of Tetin's shoulder) THAT is the location of where you can spawn. I fell something like 100 meters when I spawned outside the walls of the starbase. I lived. How? no clue. BTW, after I had fun taking a pic of the outside of Utopia Planitia I jumped off the starbase completely. I don't remember if that killed me or not. lol. :D

mikewendell 07-14-2012 08:35 PM

Quote:

Originally Posted by markhawkman (Post 4786831)
Um, actually I've done all sorts of Zany testing in Foundry, and I can't remember ever getting KOed by falling.

I did. Didn't think it would let me fall of the edge considering every other map I had played to that point stopped me.

markhawkman 07-14-2012 09:19 PM

well, I jumped into the pit in Facility 4028. It's really not that deep.

q403 07-15-2012 07:58 PM

You always have died in the FE's this is why I am pointing it out.

markhawkman 07-15-2012 08:08 PM

yeah, it seems to be a feature of Foundry that you can't get KOed when falling.

mikewendell 07-15-2012 08:12 PM

Quote:

Originally Posted by markhawkman (Post 4799391)
yeah, it seems to be a feature of Foundry that you can't get KOed when falling.

Maybe it;s a different rule set between foundry and normal missions.

markhawkman 07-15-2012 09:33 PM

Well, we know there are a variety of differences between them. We also DON'T know the exact specifics of how you get KO'd by falling in other maps. A long time ago shortly after I made my Caitian char I had him climb to the tallest point of Mount Sureya and jump off. I was able to judge the distance to the ground by looking to see how far one of my team mates was from me. (I literally landed almost on top of him) I fell over 100 meters and didn't get KO'd.....

q403 07-17-2012 07:16 PM

Added; General
Added; TOS Interior

markhawkman 07-17-2012 09:43 PM

did you check to see if you had snap to angle turned off when testing rotation?


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