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-   -   just wondering what gear and or skill are broke and on the verge of OP (http://sto-forum.perfectworld.com/showthread.php?t=342831)

reaper66688 08-06-2012 12:17 AM

just wondering what gear and or skill are broke and on the verge of OP
 
havent played the game in about 3 months cuz i was living out in the middle of nowhere. thinking about coming back and just wondering what gear and skills are broke and considered match breaking atm so as not to use OP gear cuz i dont like winning unless its by luck or skill.




P.S. my main is a lvl 50 klink tac flying heghtal bop

dassemsto 08-06-2012 01:57 AM

stuff that is real bad taste:

AMS console
Acetone assim console

Stuff that upset some, but is still widely used and considered ok:
- Jem'hdar ship
- Carrier escort with OP pets

game is so full of borked stuff now, that you can get away with just about anything :)

shimmerless 08-06-2012 02:28 AM

Only thing that really bothers me is still phasers. They've supposedly been made less offensive but honestly I haven't felt it. I guess part of it is my own fault since I run pretty crappy standard one-system batteries and I don't have the RMC, but you still have to grit your teeth when you come to a complete standstill and die to a random engines/shields proc.

webdeath 08-06-2012 03:21 AM

Well at least you guys aren't giving away all the secrets..

Aux 2 Bat + 2x Very Rare Technician Doffs for example.. :D

Tyken's Rift + Very rare Gravimetric Doff (Tyken's)

Viral Matrix + 1x Very Rare Doff + 1x Rare Doff (Don't recall doff catagory name)

Brace for Impact + 3x Very Rare Shield Distribution Doffs

Borg set is always OP


Wait.. whoops.. :P

thumapp 08-06-2012 03:27 AM

http://i.imgur.com/g82Ys.jpg

dalnar83 08-06-2012 03:31 AM

Quote:

Originally Posted by thumapp (Post 5146021)

You mean standard FvK nowadays ? :rolleyes: I remember them during weekend, when my whole team quit and they begged me not to quit as well. LOL.

aetam1 08-06-2012 05:27 AM

I have to admit that you often meet some drain carriers and they are annoying but there are still matches, FvK and even KvK (they exist! (sometimes)) without them.

Also my guild has 5 members and if I ever manage to get them all online at the same time I might be able to force them to pvp with me which would result in a klingon premade without any drains (ok some might use polaron but thats it).

dassemsto 08-06-2012 06:02 AM

Quote:

Originally Posted by thumapp (Post 5146021)

yup, I fly a siphon drone myself!

naz4 08-06-2012 06:17 AM

Without doubt for me Siphon drones are the most OP in game. You can do absolutely nothing about it. but sit there and get drained to death. You can hit red matter and EPS if your an engy and still have no power. Basicly no counter to it at all.

marctraiderz 08-06-2012 08:01 AM

Quote:

Originally Posted by reaper66688 (Post 5145051)
havent played the game in about 3 months cuz i was living out in the middle of nowhere. thinking about coming back and just wondering what gear and skills are broke and considered match breaking atm so as not to use OP gear cuz i dont like winning unless its by luck or skill.




P.S. my main is a lvl 50 klink tac flying heghtal bop

Let me try and rephrase that, if every gear/skill part is 100% equally effective, there is no fun and joy to try and get the best possible combination/build on a ship now is there? :)

The actual thing that would make any of these skils significant is the fact that some of them are single clickable and have no requirement with timing in combination with other skills.

Like the poster above already mentioned, Power siphons drain you to like 10 per powerlevel or whatever the number is, with a single click, or just spam it. Requires zero skill or timing. These are the things that can be considered OP.

Personally I see the siphon drainers in Ker'rat the most, and wow a 1v1 can take up to 10 minutes in rare occasions simply because you cannot do anything. But wow, the skill level of the players that take these kinds of builds is just appalling. Too bad a skilled player can still find the gaps and micromanaging ability timings to take them down :)


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