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-   -   Are consoles stackable? (http://sto-forum.perfectworld.com/showthread.php?t=361371)

bizork 08-21-2012 08:57 AM

Are consoles stackable?
 
I am unable to figure out if there is a benefit to having multiple consoles of the same type, e.g., 2 phaser relays. I get 22.5% boost from one, does having two double that, or am I wasting a slot? If they are stackable, what do you STO geniuses like to install?

blunted74 08-21-2012 09:22 AM

Quote:

Originally Posted by bizork (Post 5379371)
I am unable to figure out if there is a benefit to having multiple consoles of the same type, e.g., 2 phaser relays. I get 22.5% boost from one, does having two double that, or am I wasting a slot? If they are stackable, what do you STO geniuses like to install?

My understanding is that consoles are stackable, but are subject to diminishing returns. This means if you have a 20% console already in place, a second console would only net you 10% and a third would net you 5% and so on.

If I am wrong, can somebody please correct me?

pottsey5g 08-21-2012 09:29 AM

Only some consoles have diminishing returns. Damage based consoles do not have diminishing returns.

blunted74 08-21-2012 09:38 AM

Quote:

Originally Posted by pottsey5g (Post 5379751)
Only some consoles have diminishing returns. Damage based consoles do not have diminishing returns.

Good to know. Ty

milner62 08-21-2012 09:52 AM

So consoles that reduce damage taken like hull plating do they fall under that "damage" based consoles net or do they fall outside of it? I assume they fall out of it since its not increasing damage but increasing damage resistance.

mimey2 08-21-2012 10:11 AM

Armor consoles, such as Neutronium Alloy do have a diminishing return.

Say a Mk XI blue one, gives like 16% or so to all damage resistance. So the first one will give you that 16%, no problem, but each one after that will provide less and less.

As an example, with full points into armor reinforcements and hull plating, with four of those Neutroniums, will give you roughly 45% damage resistance across the board, which is rather one tough nut to crack.

rifter1969 08-21-2012 10:18 AM

I was wondering about this myself.

Thanks for posting, and thanks to all for answers.

milner62 08-21-2012 10:22 AM

Quote:

Originally Posted by mimey2 (Post 5380461)
Armor consoles, such as Neutronium Alloy do have a diminishing return.

Say a Mk XI blue one, gives like 16% or so to all damage resistance. So the first one will give you that 16%, no problem, but each one after that will provide less and less.

As an example, with full points into armor reinforcements and hull plating, with four of those Neutroniums, will give you roughly 45% damage resistance across the board, which is rather one tough nut to crack.

So damn I guess I should have put more than just 3 into the Hull Plating skill.

bizork 08-21-2012 12:02 PM

Quote:

Originally Posted by blunted74 (Post 5379851)
Good to know. Ty

So weapons consoles like Phaser Relay and Zero Point chamber are additive? And shield Field Emitters are not?

voporak 08-21-2012 12:54 PM

The benefits of consoles stack.

For engineering and science consoles, they have diminishing returns (1st is what it shows, 2nd is half, 3rd is one fourth, so on).
For tactical consoles it stacks without diminishing returns.


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