STF suggestion / feed back
Thought i suggest this since everyone's having issues with
the new elite stf settings.
Bring back the elite stf previous settings
and Replace the word Elite with Advance
Add a brand new level specifically for fleet Equipment
and have that as Elite STF and this elite stf rewards
will be slightly more and the drop rate will be slightly higher
but the mission will be alot harder(obviously)..
need to fix the event missions for Klingon side and some how fix it
so KDF players and fed players can fight together, because it almost seems
like KDF players dont like doing the event missions.
probs whe the actually? new settings?
there are running other threads to with the wish to bring out much harder stfs.
to rename the actually to advance.
and for elite to increase all stats 2x will be the easyest way.
I like new format
setting is too high needs to come down
reward system is getting a revamp in season 7 new 4028 suit and space set
Being assimilated is a garbage mechanic. Get rid of it.
I just wish they would come out with more STFs and instances content. Running the same old instances time and time again gets rather dull.
I do wish they would also come out with more instances like Terrdome, except dealing with Klingon, Cardassian, breen, romulan etc etc. Mix up more space and ground runs, with differant bonus and optional in both ground and space.
Klingon incursion - estimated completion 1-2 hours - 5 player Normal lvl 44+ Elite lvl 50
The klingons have taken control of K-7, you have to fight the ships surrounding K-7 and disable a boss Negh'var. -optional: disable Boss Negh'var, before destroying any support ships. - rare Loot drop after fight
Beam aboard Negh'var to capture commander XXX, fight your way to the bridge. Boss battle. After the commander beams off the Negh'var and onto K-9. - Optional: Scan Negh'var computer for intel 0/3 and rescue captured federation offices 0/5 - rare loot drop after fight
Beam back to your ship and destroy the klingon ships surrounding K-9, if you have not completed the optional in part 1, this part does not happen - mixed uncommon rare loot drop. After the last klingon is destroyed
You beam over after him and fight through klingons, until you reach the medical area where he is healing himself, you have to shut down consoles to disable the forcefield protecting him and capture him. - Optional: disable the forcefields with-in XXX time - rare loot drop after fight
Completion - mixed rare - very rare loot drop
Bonus complete all optional objectives - Very rare Loot drop
I am guessing it would not take long for the developers to get a team together to develop more Endgame instances like the above. They could even take some of the top played foundry missions and add rare - very rare drops to them.
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