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-   -   Could Sci Kits get a nerf? (http://sto-forum.perfectworld.com/showthread.php?t=373881)

baelogventure 08-31-2012 09:58 PM

Could Sci Kits get a nerf?
 
I just saw a Sci Officer solo Armek on Elite.

Now come on, why are the Sci Kits so overpowered that a single person can solo an endgame ground boss by spamming their healing?

I think a nerf is in order.

sardocian 08-31-2012 10:10 PM

Quote:

Originally Posted by baelogventure (Post 5544611)
I just saw a Sci Officer solo Armek on Elite.

Now come on, why are the Sci Kits so overpowered that a single person can solo an endgame ground boss by spamming their healing?

I think a nerf is in order.

No /10char

icegavel 08-31-2012 10:44 PM

Quote:

Originally Posted by baelogventure (Post 5544611)
I just saw a Sci Officer solo Armek on Elite.

Now come on, why are the Sci Kits so overpowered that a single person can solo an endgame ground boss by spamming their healing?

I think a nerf is in order.

Science officers are SUPPOSED to be healers. The kit was working as intended, it's just called being a good player. How would you like it if that guy were on your team when YOU tried to take Armek on Elite?

Personally, though, I tend to think that Sci Kits are a little underpowered. Tacs get grenades, weapon buffs, stealth... Engineers get turrets, drones, bombs, mines... Science kits get some roots, a little AoE, and heals that I personally think are a little underpowered a bit.

Quote:

This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek

dood98998 08-31-2012 11:10 PM

wow.
 
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek

tmune 08-31-2012 11:25 PM

Nerf a sci kit because it can be used to solo Armek? Does that not suggest that the boss is too easy?

Armek has a routine and a set of attacks that are easy to learn, when someone engages him at close range he won't use his powerful range attacks and when more than one get too close he spams a hard-hitting AoE attack and now that melee weapons got a buff soloing Armek can be done a little quicker.

If an STF boss room/area can be taken solo, does that not suggest that something needs a buff or change and not something needs a nerf?

mashanie 08-31-2012 11:47 PM

As said above, the sci is the healer, shame on the player that it dares using the kit powers. You know what OP? How about they also take away the turrets and mortars? Because you can solo Armek with that too. Just get the mortar duplicating doff and drop them before engaging Armek until you get lucky and spawn in 3, outside the shield the game puts up. Then go in and dance around Armek until the mortars finish him off, since those can fire inside the shield. Or wait, let's take away Ambush, Stealth, the Grenades too. Everyone should use guns/melee only, right? Sheesh. It is the bets tactic to have a sci with medic or borg analyzer be in Melee with Armek, so everyone else can take shots at it without invoking the AoE spam or the ranged rage.

wyrin 09-01-2012 12:20 AM

Quote:

Originally Posted by baelogventure (Post 5544611)
I just saw a Sci Officer solo Armek on Elite.

Now come on, why are the Sci Kits so overpowered that a single person can solo an endgame ground boss by spamming their healing?

I think a nerf is in order.

^ This is why we can't have nice things.

elandarksky 09-01-2012 01:11 AM

Quote:

Originally Posted by baelogventure (Post 5544611)
I just saw a Sci Officer solo Armek on Elite.

Now come on, why are the Sci Kits so overpowered that a single person can solo an endgame ground boss by spamming their healing?

I think a nerf is in order.

No.

The kit you saw was likely Medic. A healing kit. Sci gets nerfed enough.. No.

If you want sci nerfed, then why not nerf tactical's operative kit, so no more 1hit kos, and fire team, so there is no stacking damage bonuses, remove the heal from 'rally cry'
While we are at it, nerf engineering kits, bombs should hit nothing. mines should have to be bought in the shops and explode on the user, drones should all malfunction and attack the player who used them.

Each type of captain has a kit which is particularly useful, crying NERF! should be applied to all not one if you so wish to cry.

Not everything in the game needs nerfing :). Besides, Sci trades damage output for control/healing that tacticals dont have in lieu of massive dps.

blunted74 09-01-2012 05:07 AM

Quote:

Originally Posted by baelogventure (Post 5544611)
I just saw a Sci Officer solo Armek on Elite.

Now come on, why are the Sci Kits so overpowered that a single person can solo an endgame ground boss by spamming their healing?

I think a nerf is in order.

No Way Jose!

lostmoony 09-01-2012 05:17 AM

Quote:

Originally Posted by tmune (Post 5545271)
Nerf a sci kit because it can be used to solo Armek? Does that not suggest that the boss is too easy?

?

for a scie player the boss is easy and can be dones solo that not says the boss is easy in groups with no scie it can end in a neverr ending fight what players leave finally.


i dont think scie is overpower only he can heal others are dead about no heal abillity.

the basic prob is in ground you have much to low skills if you compare it to space.
a tak have 4 dmg buffs what runs some sec, a eng can craft 3 turrets and scie have 3 heals, thats all what exist.

to remove heal skill from scie? what give him then turrets or a small dmg buff?


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