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-   -   what to do with the 3rd tactical boff? (http://sto-forum.perfectworld.com/showthread.php?t=383951)

sixela918 09-11-2012 04:49 AM

what to do with the 3rd tactical boff?
 
so ive got the heavy escort carrier. it's all setup for dps: 4 mkVII dhc in front and 3 mkVII turrets in back. i have recently noticed that other than TT1, there aren't any ensign boff skills that aren't beam or torpedo skills. :( so i guess that means im gonna be switching my loadout to include a torpedo launcher, or should i go with 3 "tact team 1"?

kamenskshax 09-11-2012 04:57 AM

Torp launcher definitely worth it, purely in terms of weapon power (needs none, and 4 DHC is tough on power)

pmarquardt 09-11-2012 05:04 AM

The Heavy Escort Carrier is supposed to be a Torpedo Boat. I got 2 MkXII AP DHC and 2 MkXII QTL forward and 1 MkXII QTL and 2 MkXI AP Turrets aft.

My Tactical BOffs are skilled as follows:

Cmdr: Torpedo High Yield I, Torpedo Spread II, Tactical Team III, Cannon: Rapid Fire III
LCdr: Torpedo Spread I, Tactical Team II, Cannon: Scatter Volley II
Ens.: Tactical Team I

This works excellent for me.

tobar26th 09-11-2012 08:45 AM

This will all depend on if you carry a Torpedo Launcher.

If so?

TT1
HYT1
TS1

If not

TT1
TT1
Wasted :(

saltypineapple 09-12-2012 01:29 PM

Why not slot one of the 4 target subsystem abilities, in particlular shield subsystems or weapons, if your build is all canons than that third ensign tac doesn't seem like such a waste.

amayakitsune 09-12-2012 02:07 PM

Quote:

Originally Posted by saltypineapple (Post 5686521)
Why not slot one of the 4 target subsystem abilities, in particlular shield subsystems or weapons, if your build is all canons than that third ensign tac doesn't seem like such a waste.

Because the target subsystems are beam only. They dont work for cannons.

eurialo 09-12-2012 11:04 PM

Quote:

Originally Posted by pmarquardt (Post 5667901)
The Heavy Escort Carrier is supposed to be a Torpedo Boat. I got 2 MkXII AP DHC and 2 MkXII QTL forward and 1 MkXII QTL and 2 MkXI AP Turrets aft.

My Tactical BOffs are skilled as follows:

Cmdr: Torpedo High Yield I, Torpedo Spread II, Tactical Team III, Cannon: Rapid Fire III
LCdr: Torpedo Spread I, Tactical Team II, Cannon: Scatter Volley II
Ens.: Tactical Team I

This works excellent for me.



I do not agree... The escort carrier is like many other escorts, it's BOff's layout is not much different from MVAE BOff's layout... so you can equip it like a traditional escort (plus the hangar).

for example if you want an alternate build using beam array (even if not optimal from a DPS point of view) you can do the following:


front weapons: 3xDHCs + 1xDBB
rear weapons: 2xBA + 1xtorpedo

tactical abilities:

ensign: TT1
lt: BO1, BO2
cmd: TT1, CRF1, APO1, CRF3


or you can have this more canonical build:

front: 3xDHCs + 1xquantum torpedo
rear: 3xturrets

tac boffs abilities:

ensign: TT1
lt: THY1, THY2
cmd: TT1, CRF1, APO1, CRF3



moreover IMHO

1) using 3x tactical team and 3 torpedo abilities is not optimal because of shared cooldown...
2) TT2 and TT3 are a wast much better using only a couple of TT1 (enough to optimize shields) and have APO1 (can save your life and give you a buff to damage and resistance) and another attack ability.

Ex. the 2 build above let you use torpedo and cannon abilities every 15 seconds (you can't do better), shields are stiill optimized and you have APO1 to buff your attack or escape from tractor beam (so you do not nead polarize hull, and assign that sci slot toTransfer Shield Strenght) .


of course if you like AOE attacks, feel free to use Torpedo spread instead of THY and CSV instead of CRF... I prefear having 2 more tactical boff trained with that abilities and change BOFFs based on the mission I have to do.

novemberalpha 09-13-2012 01:31 AM

advice about defient escort
 
what would be the best layout for this type of ship as far as weapons

eurialo 09-13-2012 01:50 AM

Quote:

Originally Posted by novemberalpha (Post 5693361)
what would be the best layout for this type of ship as far as weapons


the canonical one...

the other with beam array is good enough for pve, I think is also easier to fly (DBB help on targeting), but has lower DPS.

marc8219 09-13-2012 01:53 AM

If you want to use 4 DHC on a Armitage or Defiant without wasting a boff station try putting the torpedo in back. I'd rather lose 1 turret then 1 DHC. I like using a chroniton torp there with high yield 1 to launch extra torpedos. This isn't really for the damage, but just to hit them with the chroniton snare.


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