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-   -   My Qin Heavy Raptor (http://sto-forum.perfectworld.com/showthread.php?t=414491)

arrdiapw 10-14-2012 02:18 PM

My Qin Heavy Raptor
 
Just thought I'd share my Qin setup, See what people think of it :)

Forward Weapons:
X3 Polaron Dual Heavy Cannons X (From STF's)
X1 Hargh'Peng Torpedo Launcher XI

Aft Weapons
X3 Polaron Turrets X (From STF's)

Jem'Hadar Deflector Dish XI
Jem'Hadar Combat Impulse Engines XI
Jem'Hadar Resilient Shield Shields XI

Oh, And a screen grab http://sainet.co.uk/uploads/STO/Qin.png

aurigas7 10-15-2012 12:55 PM

It's not green enough for a Klingon ship. :P
With the abundance of tac boff powers I would prefer a quantum torp. Hargh'Peng doesn't work with either torpedo high yield nor torpedo spread.
But hey, it's pink and you seem to like that colour. Guess it works for the daily Pi Canis raid.
For STF's I would propose a mix of KHG and borg set and disruptor or anti proton weapons.

bitemepwe 10-16-2012 08:05 PM

What are your BOff set-ups?

arrdiapw 10-18-2012 05:27 AM

Quote:

Originally Posted by bitemepwe (Post 6121711)
What are your BOff set-ups?

Sorry but what does BOff stand for?

bitemepwe 10-18-2012 06:01 AM

Quote:

Originally Posted by arrdiapw (Post 6139491)
Sorry but what does BOff stand for?

Bridge Officers. For example I ran my QIn like so;

TT1 HY2 ApO1 CRF3
TT1 CRF2 ApO1
BO1
EPTS1 EPTS2
TSS1 TSS2

tetonica 10-18-2012 09:18 AM

Quote:

Originally Posted by bitemepwe (Post 6139721)
Bridge Officers. For example I ran my QIn like so;

TT1 HY2 ApO1 CRF3
TT1 CRF2 ApO1
BO1
EPTS1 EPTS2
TSS1 TSS2

Just thinking if he doesn't know the BOFF acronym then he probs doesn't know the skills acronyms either so here you go:

TT1(Tactical Team) HY2(Torpedo High Yield) ApO1(Attack pattern omega) CRF3(Cannon rapid fire)
TT1 CRF2 ApO1
BO1(beam overload)
EPTS1(emergency power to shields) EPTS2
TSS1(transfer shield strength) TSS2

arrdiapw 10-18-2012 01:46 PM

Here, I've guessed at some of the acronyms based on tetonica's post so correct me if I'm wrong.
-Tactical- Tactical Team I (TT1) / Attack Pattern Delta I (? ApD1 ?) / Attack Pattern Beta II (? ApB2 ?) / Cannon: Rapid Fire III
-Tactical- Tactical Team I (TT1) / Cannon: Scatter Volley I / Attack Pattern Omega I (ApO1)
-Tactical- Tactical Team I (TT1)
-Engineering- Emergency Power to Shields (EPTS1) / Emergency Power to Weapons II (? EPTW2 ?)
-Science- Hazard Emitters I / Feedback Pulse I

Consoles:
X3 Engineering - RCS Accelerator X (Rare)
X2 Science - Shield Emitter Amplifier X (Rare)
X4 Tactical - Polaron Phase Modulator X (Rare)

bitemepwe 10-18-2012 02:14 PM

My apoligies. I was not thinking it through when I posted. :o

bitemepwe 10-18-2012 02:18 PM

Quote:

Originally Posted by arrdiapw (Post 6146861)
Here, I've guessed at some of the acronyms based on tetonica's post so correct me if I'm wrong.
-Tactical- Tactical Team I (TT1) / Attack Pattern Delta I (? ApD1 ?) / Attack Pattern Beta II (? ApB2 ?) / Cannon: Rapid Fire III
-Tactical- Tactical Team I (TT1) / Cannon: Scatter Volley I / Attack Pattern Omega I (ApO1)
-Tactical- Tactical Team I (TT1)
-Engineering- Emergency Power to Shields (EPTS1) / Emergency Power to Weapons II (? EPTW2 ?)
-Science- Hazard Emitters I / Feedback Pulse I

Consoles:
X3 Engineering - RCS Accelerator X (Rare)
X2 Science - Shield Emitter Amplifier X (Rare)
X4 Tactical - Polaron Phase Modulator X (Rare)

Way too many TT.
I do not think you need both ApB and ApD. One should do the trick. Replace the other with a CRF or CSV.

Feedback pulse? Why not a Transfer Shield Strength for more shield heals and buffs?

stonefyre 10-18-2012 02:23 PM

Quote:

Originally Posted by arrdiapw (Post 6146861)
Here, I've guessed at some of the acronyms based on tetonica's post so correct me if I'm wrong.
-Tactical- Tactical Team I (TT1) / Attack Pattern Delta I (? ApD1 ?) / Attack Pattern Beta II (? ApB2 ?) / Cannon: Rapid Fire III
-Tactical- Tactical Team I (TT1) / Cannon: Scatter Volley I / Attack Pattern Omega I (ApO1)
-Tactical- Tactical Team I (TT1)

You can't use three copies of TT1, the shared cool down prevents more than two from working. Your only options for the third ensign tact slot is a beam or torpedo skill, but you have neither beams nor torpedoes (that benefit from High Yield or Torp Spread).

Your best option is to replace the hargh'peng with a quantum so you can run a torpedo skill in place of the third TT1. You could use a dual beam and BO1, but I don't think BO1 is worth the drop in DPS.


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