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-   -   Concentrated Tachyon Mines Launcher Bugs (http://sto-forum.perfectworld.com/showthread.php?t=426791)

dalnar83 10-27-2012 07:13 AM

Concentrated Tachyon Mines Launcher Bugs
 
Except for the usual GUI bugs there are some some other bugs that should be fixed.

The mines are not improved by Variable Geometry Detonator consoles, and most likely also not by the Rule 62 Multipurpose Combat Console. It is however improved by flow capacitors. I could understand somewhat that it is not improved by the detonator, but the other 200 lobi console should work. Speaking of which, what in this game is not affected by flow capacitors ?

Warp theorist DOFF affects the launcher. However, instead of aplying the broken debuff (hint hint does not work) to the target, it debuffs your ship when you drop the mines :rolleyes:

The shield dmg they do, does not show in combat log, nor does it count for pvp results table.

Considering the item costs 200 lobi and is around for some time, I would expect these bugs to be ironed out rather quickly.

havam 10-27-2012 07:37 AM

Quote:

Originally Posted by dalnar83 (Post 6285041)

Warp theorist DOFF affects the launcher. However, instead of aplying the broken debuff (hint hint does not work) to the target, it debuffs your ship when you drop the mines :rolleyes:

bwahahah that is priceless, are we talking tribble or holodeck here?

dalnar83 10-27-2012 08:01 AM

both...i was just lazy to copy it to the other section as well


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