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-   -   Request: Move all cannon skills down 1 rank. Mines too! (http://sto-forum.perfectworld.com/showthread.php?t=428811)

rodentmaster 10-29-2012 06:22 PM

Request: Move all cannon skills down 1 rank. Mines too!
 
ENS slots are useless on tactical escorts. You have to leave it empty or lose a useful weapon for a weapon of lesser quality or different type (i.e. dual beam bank or torpedo) just to make an excuse to use that ENS slot.

Why? Becuase the CRF and CSV skills start at LT. Why? They are used since from the lowest tiers on up. It hurts when you can't slot them on the ENS slots. That would free up the upper slots for attack patterns or higher skills.

It also hurts battlecruisers and cruisers, which have an ENS and LT tac slot. You HAVE to slot beams on some of them. You can't put CRF on an ENS slot, meaning 2 of your 3 are useless for cannon builds. And yes, even on cruisers you can mount single cannons. They have slightly higher DPS but the power drops off further at range. The problem, however, is that if you mount them you don't get CSV for personal defense against plasma torps or fighters. With beams you get FAW, but you can't mount CSV.

Frankly, this limits the use of single cannons too much. It also limits the use of cannons (which are useful on some ships, such as battlecruisers).

The other option is to run an escort with beams. That means DBBs and arrays in the aft. Folks may mock you, but you can nail it down very tight to do some good damage with BO and FAW at higher ranks, but you can also fill in that random ENS slot with a spare FAW1 or BO1 or whatever you liike. The problem is that even if you refined this as much as possible it still isn't going to do as much as a cannon build. Why force you into using an undesirable weapon type JUST because that's the only thing that fits in this spare slot?

I think also if you moved the mine dispersals down 1 rank each, you could move Beta1 or Alpha1 to that extra ENS slot, perhaps.

Unlike the SCI and ENG skillsets, the TAC skills have an overabundance of high-end skills and very few on the lower end. This would shift them down and balance things out.


So please make CSV1, CRF1, Dispersal Alpha1, Dispersal Beta1 all ENS level.

Please make CSV2, CRF2, DA2, DB2, all LT level.

Please make CSV3, CRF3, DA3, DB3, all LtCDR.

ipmonitor 10-29-2012 07:38 PM

Quote:

Originally Posted by rodentmaster (Post 6311661)
ENS slots are useless on tactical escorts. You have to leave it empty or lose a useful weapon for a weapon of lesser quality or different type (i.e. dual beam bank or torpedo) just to make an excuse to use that ENS slot.

Why? Becuase the CRF and CSV skills start at LT. Why? They are used since from the lowest tiers on up. It hurts when you can't slot them on the ENS slots. That would free up the upper slots for attack patterns or higher skills.

It also hurts battlecruisers and cruisers, which have an ENS and LT tac slot. You HAVE to slot beams on some of them. You can't put CRF on an ENS slot, meaning 2 of your 3 are useless for cannon builds. And yes, even on cruisers you can mount single cannons. They have slightly higher DPS but the power drops off further at range. The problem, however, is that if you mount them you don't get CSV for personal defense against plasma torps or fighters. With beams you get FAW, but you can't mount CSV.

Frankly, this limits the use of single cannons too much. It also limits the use of cannons (which are useful on some ships, such as battlecruisers).

The other option is to run an escort with beams. That means DBBs and arrays in the aft. Folks may mock you, but you can nail it down very tight to do some good damage with BO and FAW at higher ranks, but you can also fill in that random ENS slot with a spare FAW1 or BO1 or whatever you liike. The problem is that even if you refined this as much as possible it still isn't going to do as much as a cannon build. Why force you into using an undesirable weapon type JUST because that's the only thing that fits in this spare slot?

I think also if you moved the mine dispersals down 1 rank each, you could move Beta1 or Alpha1 to that extra ENS slot, perhaps.

Unlike the SCI and ENG skillsets, the TAC skills have an overabundance of high-end skills and very few on the lower end. This would shift them down and balance things out.


So please make CSV1, CRF1, Dispersal Alpha1, Dispersal Beta1 all ENS level.

Please make CSV2, CRF2, DA2, DB2, all LT level.

Please make CSV3, CRF3, DA3, DB3, all LtCDR.

tac ensign slots useless? where do you think you place your tactical teams? granted if you run a defiant with 3 tac bridge officers and a all cannon build then yes there is one wasted ensign slot but ships with 2 tac officers those slots are valuable.

khayuung 10-29-2012 07:43 PM

No, I very much like to know that an escort cannot have both APO3 and CRF3, or even worse APO3 AND 2xCRF3!!

This design is working as intended. I'd rather they add one more skill that buffs Accuracy and Sensors than push the cannon skills down.

Or push APD down 1 tier. Which sounds like a better idea.

xantris 10-29-2012 09:21 PM

Quote:

Originally Posted by rodentmaster (Post 6311661)
ENS slots are useless on tactical escorts. You have to leave it empty or lose a useful weapon for a weapon of lesser quality or different type (i.e. dual beam bank or torpedo) just to make an excuse to use that ENS slot.

I'm assuming you don't realize that some of the highest DPS ships in the game are dual torp boats.

khayuung 10-29-2012 09:50 PM

Quote:

Originally Posted by xantris (Post 6313311)
I'm assuming you don't realize that some of the highest DPS ships in the game are dual torp boats.

The sarcasm is strong with this one.

skyranger1414 10-29-2012 10:57 PM

Quote:

Originally Posted by khayuung (Post 6312551)

Or push APD down 1 tier. Which sounds like a better idea.

That DOES sound like a good change. Not just for escorts, everyone would benefit. Sadly, it would neatly up most average player's defenses, something that seems like a big no no to Cryptic since it undermines the need for the rep passive defenses.

dalnar83 10-30-2012 12:14 AM

Cannon skills are fine where they are. I would however lower mine ranks down. But as far as I know, the tech doesn't allow it, hence it won't happen.

The truth is, all cannon build is a waste in defiant. Waste of potential, that is.

bitemepwe 10-30-2012 05:42 AM

I wouldn't mind some new BOff Tactical abilities though.
Many have been discussed that would be helpful without having to move CRF around.

whamhammer1 10-30-2012 06:57 AM

Quote:

Originally Posted by bitemepwe (Post 6315651)
I wouldn't mind some new BOff Tactical abilities though.
Many have been discussed that would be helpful without having to move CRF around.

What kind of tactical boff skill would you suggest them making? I have been trying to think of it myself and am totally blanked. I also think some new engineer skills (offensive types) at lower levels could be useful too.

bitemepwe 10-30-2012 08:42 AM

Quote:

Originally Posted by whamhammer1 (Post 6316141)
What kind of tactical boff skill would you suggest them making? I have been trying to think of it myself and am totally blanked. I also think some new engineer skills (offensive types) at lower levels could be useful too.

A Beam version of Cannon Rapid Fire, A cannon version of beam Overload, A Accuracy buff ability for Engineers, etc.
Threads exist that have more ideas but they tend to get buried.


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