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theoryfive 11-11-2012 08:00 AM

Hair "Poofiness" Slider
This would alleviate some of the problems with the currently extremely limited hair choices in this game.

A hair "poofiness" slider would determine how much volume any given hairstyle on a character has. It would modify an existing costume piece, hair, much like how the two tail sliders work for Caitian and Ferasan tails. This means that it may also be possible to add a slider that could affect the length of certain hairstyles, such as ponytails and pigtails, as well.

ssargon 11-11-2012 08:21 AM

If this means afros I'm in.

captainoblivous 11-11-2012 10:45 AM


Originally Posted by ssargon (Post 6505431)
If this means afros I'm in.



matridunadan1 11-11-2012 10:19 PM


Originally Posted by ssargon (Post 6505431)
If this means afros I'm in.

... I'm now beginning to understand the extra-tall characters now. Its so they will be able to see over the epic afros that will inevitably come from this.

futurepastnow 11-13-2012 08:31 AM

You could even go so far as to say the lack of an Afro option is racist ;)

cylus566 11-13-2012 09:15 AM

add on's
I would like to add that the male facial creation system needs work, the female creation system is so much more better then the male one.

new hair styles would be cool too.

it would also be nice if every chair couch or stool in the entire game were up for use.

also it would be cool to see a civilian class that hangs out in bars who can give a buff for being in the bar, for example deep space nine quark's bar it would give players a reason to go there and hang out making it a busy place to meet new friends.

or they could just give out political immunity and minor experience buff.

it would aslo be nice to use the consols on player ships, and have a holodeck added in a later game upgrade, where you can go on missions inside our own ship's holodeck, that relate to saving the ship from invaders like the borg.

I would also like to see POB ( player operated bases) starships, where the captain of course is the controller of the ship, and other players can come aboard and man the stations and take the ship into battle or on missions.

the other players take over the roles of the bridge crew, each having hud controlling one of the ships finctions, for example the tactical officer would control weapons and shilds, the captain would fly the ship, the science officer would control science related stuff and the engineer would have an option to help keep the ship together, the helm officer would target and use debuffs.

all from the bridge of the ship in bridge commander like style so you looking at the view screen and seeing the combat take place, but the captain would be able to switch views he would also have a hud a smaller screen showing the exterior view to pilot from from within the ship.

also the klingon needs some more story line something about him achieving honer and greatness and warring against other houses in the klingon empire.

cylus566 11-13-2012 09:22 AM

i don't know if the ds9 worm hole really works, it did nothing when i went through it, but i think they could use the transwarp system to make it go to the gamma qaudrant and bring the founders the jem hadar and the vorta into the next game upgrade on a much more larger scale and have a senaerio where the dominion is comming through the worm hole and attacking ds9, npc's beam aboard the station in the second phase of the attack and players must defend the station by ship and ground, they could do this for klingons and cardssaians as well.

one of the things they could do is knock out the power of the station placing the station in near darkness making it harder to see, making it a priority to get the power systems up and running to save the station and get the shields working again and a polaron weapon to close the wormhole.

aliendejour 11-13-2012 04:35 PM


Originally Posted by cylus566 (Post 6532871)
i don't know if the ds9 worm hole really works, it did nothing when i went through it...

It can be used but only when you're playing certain missions.

psiameese 11-14-2012 11:29 AM

/longs for the ever far away hair tech improvements asked for since 2010.

maxvitor 11-15-2012 07:07 AM

I'm sure there is some obscure military dress code that forbids puffy hair styles.
Long hair could be a liability in a space or combat environment

"Captain we've lost pressure on 3 decks, 27 are injured and crewman Jennings is dead because he couldn't get his space helmet on over his hair".

More customizations are needed in the character tailor, eye shape and orientation for instance, but hair styles are likely to always be on the short side.

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