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kitsune1977 11-14-2012 01:52 PM

Feed back on reputation skills.
While all the skills that you can get on the reputation system they made fore S7 are nice I noticed that both of them favor ground skills.

Omega forces you to pick 3 ground skills with it's layout, only leaving you able to pick up 2 space skills.

Romulan tree has only 4 space skills and the top tier favors science so heavily that except for 5 seconds of cloak it is useless to anyone but a science captain. Even then you can only get 2 of the lower ones.

Personally I think that each tier should give a choice of a ground or space skill and not force me to take useless skills that I will never use.

Side note 2 days to do starting missions is going to take forever to get anything done on the rep projects. I understand the time taken but should be shorter. 20 hours to match up with the dailies would be good at least that way we can make progress every day if we want and not have to wait 2 days before being able to make progress again.

Thank you for you time. Please leave comments but keep it civil.

Disclaimer: this isn't saying they did a bad job but rather that they could have done a much better job.

z69evermoon 11-14-2012 02:53 PM

I just dont like that you have to wait 1 day 19 hours to get your reputation points.

I been a Vice Admin since open Beta I have 5 million energy credits and 2.5 million expertise. So I can fill the requirements in 5 min then I have to wait a day and half to get the rep points.

That just seems broken.

bareel 11-14-2012 02:59 PM

Actually what bothers me the most is that they make you choose between one defensive skill and one offensive skill.

Some players will ALWAYS pick offense, others defense. It takes away a large part of the choice atleast to me as I will always pick offense.

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