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-   -   Fix The Fleet Actions Bugs Please (http://sto-forum.perfectworld.com/showthread.php?t=453301)

natejam101 11-17-2012 07:54 PM

Fix The Fleet Actions Bugs Please
 
Everytime I enter starbase 24 or Kinglon Scout Force i get removed almost immediately after joining, wether its a fresh run or in progress, keeps telling me Leaving Map in 10 seconds..


This has made the game un playable to me, thanks alot.

mikearoo 11-17-2012 10:30 PM

Yeah thats annoying as hell. queueing up 5 people for a colony run from the same fleet, 2 of us made it in, the rest got booted. Tried again with 3 of us, only 1 made it in.
I've had it take 4 or 5 tries solo to get into anything, be it colony ground or the MU event.

Also, no numbers as to who is in what on the list? bring that back please!

therealfluffy 11-18-2012 06:15 AM

They will just end up removing ALL fleet actions like they already did with "DS9 Under Siege!", "Crystalline Entity" and "Fluidic Space". Problem solved.

whitecloud197 11-18-2012 06:35 AM

They removed those ?

Damn. I have yet to do the crystilline entity....

rickpaaa 11-18-2012 06:41 AM

I hear that the Federation Minefield is the KDF analogue to SB 24, but I have NEVER been about to try it, though I have entered it dozens of times.

These fleet actions are super important as I am bleeding EC, and nothing is replenishing it. :(

mikearoo 11-19-2012 02:02 AM

Gahhh. I hate this bug. My wife and I tried the entire hour to get into a Mirror Universe event on our lvl 40 characters with no success. Both of us also got this message at random attempts

[Admin] Couldn't get map names from map manager

Hope this helps them sort it out >.<

aelrhiana 11-19-2012 02:20 AM

Yes, it was *very* frustrating. Another bug is with the colony invasion; more often than not it either - spits you out after zoning into it or it queues you up for Azure Nebula Rescue instead.

Almost everything in the PvE queue has become rather unplayable.


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