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-   -   What would make you "return" to STO PvP? (http://sto-forum.perfectworld.com/showthread.php?t=464691)

naz4 11-27-2012 06:48 AM

What would make you "return" to STO PvP?
 
As simple as what the title says.

For me:

Complete rebalance of powers
Quality control
Customer engagement
Grind reduction

For me, doing the above properly will remedy all the main things that made me cancel my sub.

devorasx 11-27-2012 06:59 AM

For me:

Return to 1.2 and make all them <insert OP comsole here< only equippable on the native ship.

brandonfl 11-27-2012 07:13 AM

Quote:

Originally Posted by devorasx (Post 6810241)
For me:

Return to 1.2 and make all them <insert OP comsole here< only equippable on the native ship.

Yeah, we told them that making special consoles truly universal was a bad idea. They didn't listen.

This one change/reversion would be enough to bring me back full time. Stacked console abilities are the main source of reduced fun for me.

hanover2 11-27-2012 07:15 AM

Decent rewards that don't require silly amounts of time to obtain. Yes, the time spent in the new mystery queues do count towards the total time. :mad:

So, instead of:

1) Queue up for Arena/Capture wait 5-10 minutes.

2) Play the "insane dps glass cannons" vs "unkillable cruiser tanks" song and dance for effing EVER until whatever goal is reached.

3) Rinse and repeat THREE TIMES, collect 1,400 dilithium.


I'm suggesting either increase the reward, or chop it up into pieces so you get a little bit after every match, not just groups of 3.

ocp001 11-27-2012 07:17 AM

Rebalance of cruisers and science ships. While the game shouldn't be cruisers online like it was circa season 3 it shouldn't be escorts online either.

sophlogimo 11-27-2012 07:27 AM

Quote:

Originally Posted by brandonfl (Post 6810381)
Yeah, we told them that making special consoles truly universal was a bad idea. They didn't listen. [...]

What incentive would there have been to buy the lower-tier ships then? Business-wise, it was a good decision, and one they won't take back (just look at the lockbox consoles, which are the same thing, after all).

A certain re-vamp of some of the powers so that they are all equally valuable per their boff rank level would be nice indeed, but I don't need it to have fun with the game.

devorasx 11-27-2012 07:33 AM

Quote:

Originally Posted by sophlogimo (Post 6810591)
What incentive would there have been to buy the lower-tier ships then? Business-wise, it was a good decision, and one they won't take back (just look at the lockbox consoles, which are the same thing, after all).

Long live the Allmighty God all US game companies worships: The dollar.

So sad that what actually keeps players in the game must take the backseat.


I think the Crypt`Hadars motto is: Money is life!

lordmalak1 11-27-2012 07:38 AM

Quote:

Originally Posted by hanover2 (Post 6810411)
Decent rewards that don't require silly amounts of time to obtain. Yes, the time spent in the new mystery queues do count towards the total time. :mad:

So, instead of:

1) Queue up for Arena/Capture wait 5-10 minutes.

2) Play the "insane dps glass cannons" vs "unkillable cruiser tanks" song and dance for effing EVER until whatever goal is reached.

3) Rinse and repeat THREE TIMES, collect 1,400 dilithium.


I'm suggesting either increase the reward, or chop it up into pieces so you get a little bit after every match, not just groups of 3.

^^ This,
and more than 1 spawn point in Kerrat.
:)

virusdancer 11-27-2012 07:41 AM

In re discussion of lower tier ships, etc, etc, etc...

Two things:

A) Much like the "discount" being offered on some of the new Fleet ships over on Tribble, they could have revamped the other ships to work in a similar fashion. As they introduce refits, retrofits, fleet variants, etc, etc, etc - the earlier tier version's price could be incorporated as a "discount/voucher" applied to the higher tier.

B) In a similar fashion to what you see with the Nebula or even say the Ody/Bort/etc/etc/etc - they could have worked toward a system of "ship sets" - where you buy the refit, retrofit, and fleet version - you have three items (whether it's wep/wep/console, con/con/wep, def/con/wep, whatever) - you can get a 2- 3- set bonus from buying the ships.

Those are just two things that they could have done, imo, that would have generated increased revenue... rather than driving players from the game.

brandonfl 11-27-2012 08:00 AM

Quote:

Originally Posted by sophlogimo (Post 6810591)
What incentive would there have been to buy the lower-tier ships then? Business-wise, it was a good decision, and one they won't take back (just look at the lockbox consoles, which are the same thing, after all).

A certain re-vamp of some of the powers so that they are all equally valuable per their boff rank level would be nice indeed, but I don't need it to have fun with the game.

Then give each ship a "special" console slot. So you can still use your purchased free ability, but can't stack them.

edit: there are also fleet retrofit versions of a lot of those ships now. They should be able to use the consoles of their lower tier counterparts. That would also solve the problem and keep the c-store ships attractive.


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