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-   -   T2 & T4 Omega rep skill choices (http://sto-forum.perfectworld.com/showthread.php?t=465581)

khayuung 11-28-2012 03:23 AM

T2 & T4 Omega rep skill choices
 
I'm stuck in a dilemma as it is. Still haven't chosen what I would want for T4, but I feel that having more shield healing at T2 combined with the T4 shield healing and the Borg shield mkXII (if it ever comes) would mean a large passive shield tank, which will only get more tanky as more shield healing passives are released with future reps.

On the other hand, the Borg proc gives me a means to bypass shields, which while resilient are getting thinner as the devs nerf them down.

What do you think? Which is the better choice for pve and pvp?

bareel 11-28-2012 04:17 AM

PvE? Offense all the way. Any defensive abilities you have beyond what is required to stay alive is a waste. Offense is never(rarely) wasted.

fulleatherjacket 11-28-2012 05:36 AM

Tier 2:
The crit bonus is much better than the slight boost to shield buffer, because there are many ways to increase shield buffer and very few ways to increase crit on all weapons at once.

The weapon training buff is much better than the lame hull repair, because the hull repair won't save you during heavy combat.

Tier 4:
The flat 1k shield heal every 6 seconds is better than the kinetic damage proc which is chance based, although many might disagree. However, the shield heal is three times better than regenerative shields and 6 seconds is a short time to wait during combat. With it, you can practically abandon all shield healing buffs and focus on hull heals. The kinetic buff will be most useful for escort cannons builds that fire an insane number of shots which each have a proc chance. The shield heal however, benefits any build you're using.

The shield heal proc when you get criticalled is much better than the 2 second placate proc that only works for 1 out of every 5 crits. I have the assimilated module, the zero point module, the 3% crit reputation boost and maxed out skills in criticals and my base crit rate is 8.9%. That means my chance of placating a target for 2 seconds is 1.78%. This is lame.

xantris 11-28-2012 06:53 AM

Tier 2 is easy, definitely the damage bonus.

Tier 4 is tough, because that's one hell of a shield regen buff. I normally like to squeeze every ounce of DPS out of a build, but I just don't know on that one. I'm thinking I probably won't choose until I see some in depth data from other players experiences on it.

bareel 11-28-2012 11:55 AM

Quote:

Originally Posted by fulleatherjacket (Post 6824971)
Tier 2:
The shield heal proc when you get criticalled is much better than the 2 second placate proc that only works for 1 out of every 5 crits. I have the assimilated module, the zero point module, the 3% crit reputation boost and maxed out skills in criticals and my base crit rate is 8.9%. That means my chance of placating a target for 2 seconds is 1.78%. This is lame.

That is not taking into account any accuracy overflow you may have, nor the fact that you are firing six to eight weapons each with a chance to crit.

Not saying which is better as I'm up in the air myself just adding details.

wackywombat 11-28-2012 12:09 PM

Quote:

Originally Posted by fulleatherjacket (Post 6824971)
Tier 4:
The flat 1k shield heal every 6 seconds is better than the kinetic damage proc which is chance based, although many might disagree. .

I'm pretty sure this is just a typo in the skill description. I believe it was previously listed around 100 (probably 105) per 6, which is still significant when most shields are between 200 and 300.

f2pdrakron 11-28-2012 12:18 PM

I am not picking anything until the first Cryptic nerf.

phantomeight 11-28-2012 12:26 PM

Also remember that you can copy your toon to tribble and test these skills as well as respecs. I copied mine and selected the +30 weapon training... The DPS listed for each of my DHC's went up by 100DPS. I then went to the center of ESD and respec'ed followed by a ride out to a dilithium daily or a patrol and test out the new change.


I am watching this thread closely to see more of your opinions... I have been thinking of picking the +3% crit as I have all 3 crit consoles as well as being skilled up in accuracy and weapon specialization.

sparhawk 11-28-2012 12:30 PM

Quote:

Originally Posted by wackywombat (Post 6829871)
I'm pretty sure this is just a typo in the skill description. I believe it was previously listed around 100 (probably 105) per 6, which is still significant when most shields are between 200 and 300.

Really? That's a huge typo if you are correct.

Can someone in the know at Cryptic clarify this please before people find out the hard way if this is an typo?

talien 11-28-2012 12:30 PM

Quote:

Originally Posted by phantomeight (Post 6830111)
Also remember that you can copy your toon to tribble and test these skills as well as respecs.

^This, it's always the best option. Go to Tribble and see each of them for yourself then decide.


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