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-   -   Projectile Doff and Tricobalt? (http://sto-forum.perfectworld.com/showthread.php?t=465591)

queue38 11-28-2012 04:24 AM

Projectile Doff and Tricobalt?
 
Using the Projectile Weapons Officer doff how fast can you shot Tricobalt torpedoes?

I am trying to come up with a good torpedo revamp but I don?t know how much you can drop the reload time if you can.

Thank you.

lostusthorn 11-28-2012 08:48 AM

The funny thing is, the tric would gain the most from the projectile doff. But it does not.
I tried out several combinations to see how low i can get it. And i have to say, its still not worth it.
Sticking a ferengi rapid fire missile and a tric on a ship, the ferengi missle fires like every second, but the tric cooldown is hardly moving, contrary to have should have happen with the increased proc rate in such a setup.
When using a photon or quantum and a tric it gets a little better, you can shave off about 20 seconds from the cooldown. But why bother, just use dual quantums.

Maybe in a full torpedo boat, like 3 photons+1 tric front it will work better. But then, you lack shield damage, better use 3 transphasics and a tric.

queue38 11-28-2012 09:03 AM

I am not planning on using trics I just wanted to know how much you can reduce the cool down timer.

Like the Breen cluster torpedo can be reduce to 16 second from 45 seconds I think.

upyournacelles2 11-28-2012 09:22 AM

You can get it down to global of 30 secs if your projectile doffs proc enough.

queue38 11-28-2012 09:29 AM

Quote:

Originally Posted by upyournacelles2 (Post 6826481)
You can get it down to global of 30 secs if your projectile doffs proc enough.

Thank you!

upyournacelles2 11-28-2012 09:32 AM

You got it.

danielpenfold 11-28-2012 09:41 AM

If you have got it will be a bit better to use, Don't you think or not?

upyournacelles2 11-28-2012 10:40 AM

Quote:

Originally Posted by danielpenfold (Post 6826771)
If you have got it will be a bit better to use, Don't you think or not?

Or not. I don't think


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