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-   -   Shuttles now make an obnoxiously loud roaring noise... (http://sto-forum.perfectworld.com/showthread.php?t=474911)

nagorak 12-05-2012 06:24 PM

Shuttles now make an obnoxiously loud roaring noise...
 
It's ridiculously loud and sounds like some sort of rocket. I never remember hearing the shuttles in the shows making a noise like this. I'd say it almost makes the shuttle assets unusable. :(

It was much better when there was no sound attached to the shuttles.

kirksplat 12-05-2012 06:31 PM

Quote:

Originally Posted by nagorak (Post 6951401)
It's ridiculously loud and sounds like some sort of rocket. I never remember hearing the shuttles in the shows making a noise like this. I'd say it almost makes the shuttle assets unusable. :(

It was much better when there was no sound attached to the shuttles.

Are you sure it's the shuttle and not the lingering and non-stop after-effects of the starburst? That starburst fx is unusable due to it's roaring rocket sound.

nagorak 12-05-2012 06:36 PM

Yeah, I'm positive. Just create a new map and slap down a "Starfleet Shuttle Type 8" and you'll hear it.

Apparently whoever had the great idea to add the sound didn't take into account that shuttles wouldn't always be active, but could simply be parked. And if you add like 6 or so shuttles to a shuttle bay the noise becomes extremely loud.

Not to mention it doesn't even sound like any shuttle I remember from the show. Sounds more like a jet plane.

I'm afraid this is also something that will almost be impossible to get changed back, so we're probably stuck with it. :(

kirksplat 12-05-2012 06:46 PM

Quote:

Originally Posted by nagorak (Post 6951501)
Yeah, I'm positive. Just create a new map and slap down a "Starfleet Shuttle Type 8" and you'll hear it.

Apparently whoever had the great idea to add the sound didn't take into account that shuttles wouldn't always be active, but could simply be parked. And if you add like 6 or so shuttles to a shuttle bay the noise becomes extremely loud.

Not to mention it doesn't even sound like any shuttle I remember from the show. Sounds more like a jet plane.

I'm afraid this is also something that will almost be impossible to get changed back, so we're probably stuck with it. :(

Alimac's shuttlebay must sound like a tornado. Ugh, I have a shuttle in several of my missions. This makes no sense. We can't animate the shuttle, so it's not like it's even useful in the sky. It's only really useful as a parked prop on the ground.

hippiejon 12-05-2012 07:19 PM

Yeah this really sucks.

Created 3 maps.

Space, seems normal.

But Outdoor or Indoor Ground Maps and the Shuttle makes exactly the noise you are describing, and it's a really crappy noise. Plus why would a parked shuttle be idling all the time.

Indoors it's notably worse.
Outside you could almost attribute it to ambient environmental noise, but inside ... geesh.

And indeed, the more you add the louder it gets.

Guess that solves that particular storytelling decision for me.
No shuttlebays.
No Shuttle landing sites.
No Shuttles ever on ground maps.

Unless they see fit to fix this.
YOu know, because it's freaking terrible.

nagorak 12-06-2012 02:04 AM

My theory is that they added this to go along with the cutscenes where the shuttle is used (ie: Diplomatic Orders), but did not take into account the effect it would have on the Foundry prop. Since we can't animate it, mostly we just have shuttles parked, and the sound just makes no sense. Not to mention while it might be alright in a cutscene, it's very loud and distracting up close when you're trying to have other stuff happen.

I really don't feel I'm exaggerating this at all, because if you have a decent number of shuttles in a shuttle bay the sound builds up to the point where it drowns everything else out. And even one roaring shuttle makes no sense when it's parked.

grylak 12-06-2012 03:28 AM

Well that's a load of crap. Shuttles are silent, even when running. Does this happen in already published missions? I need to go through mine and see what's been messed up. At least it could be attributed to the fire and explosions in my mission, but it sucks that we wont get any more shuttlebays. I love seeing shuttlebays in missions.

nagorak 12-06-2012 11:51 AM

Quote:

Originally Posted by grylak (Post 6955911)
Well that's a load of crap. Shuttles are silent, even when running. Does this happen in already published missions? I need to go through mine and see what's been messed up. At least it could be attributed to the fire and explosions in my mission, but it sucks that we wont get any more shuttlebays. I love seeing shuttlebays in missions.

All the shuttle props now retroactively make this sound. I don't really know what I'm going to do about it. Maybe I'll have to remove most of the shuttles from the U.S.S. Hyperion's shuttle bay. I'll definitely stay away from making shuttle bays in the future.

I just wish there was some way to get this feedback seen by someone. I'm not totally sure anymore whether even the Foundry bug forum gets read regularly by anyone.

kirksplat 12-06-2012 01:35 PM

Quote:

Originally Posted by nagorak (Post 6964261)
All the shuttle props now retroactively make this sound. I don't really know what I'm going to do about it. Maybe I'll have to remove most of the shuttles from the U.S.S. Hyperion's shuttle bay. I'll definitely stay away from making shuttle bays in the future.

I just wish there was some way to get this feedback seen by someone. I'm not totally sure anymore whether even the Foundry bug forum gets read regularly by anyone.

BranFlakes might be kind enough to pass the info to the appropriate sound tech folks, since I'm also not very certain who reads this forum casually.

I'll tweet him.

sollvax 12-06-2012 01:39 PM

Actually this gives me a plot idea

one of your shuttles has a terrible engine fault and is building up to an explosion


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