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-   -   Freighter Wars: Thoughts on build/team setup (http://sto-forum.perfectworld.com/showthread.php?t=476821)

talzerotwo 12-07-2012 05:38 AM

Freighter Wars: Thoughts on build/team setup
 
I have a tuffi. It's really the only "very very rare" thing I got. I want to use it. Now I've heard the suggestion that to use it pvp, one must just get the holo version. However, if you had the option of 5v5 all freights,

What sort of setups would you go with?

sci/tac/eng builds? would you make a balanced team of some sci, some tac, some engi (assuming a dedicated healer?) how would this affect your subnuke/shockw/spike tactic if you didnt have the appropriate ship.

im really curious as to what results from some of the creative/analytical minds we have here at the pvp community :P

virusdancer 12-07-2012 07:44 AM

5 Sci Captains
  • 5x Subnuke
  • 5x Sensor Scan
  • 5x Photonic Fleet

Passives
Romulan: +3% Crit, +PlacOnCrit
Omega: +30 Weapon, +KineticProc

Devices (all): Adult Gekli, RMC, SFM, Scorpion Fighters, Heavy Phaser Turret

Da Death BombZ (x1)

DOFFs: TBO (Shield Strip), 2x EWO (Beam), 2x PWO (Mine)

FAW1, DPB1
TB1

Weapons
Fore: 2x Polarized Disruptor Beam Array
Aft: Tric Mine

Deflector: Omega
Engine: Omega
Shields: Omega

Consoles
Eng: AMS, Jumper, Leech

Da Death CloudZ (x2)

DOFFs: TBO (Shield Strip), GS (Tyken), DO, 2x PWO (Torp)

THY1
TB1, TR1

Weapons
Fore: Omega Torp, Polarized Disruptor Beam Array
Aft: Kinetic Beam

Deflector: Borg
Engine: Borg
Shield: Borg

Consoles
Eng: Theta, PDS, Leech

Da Death ZapZ (x2)

DOFFs: 2x EWO (Beam), 2x DCE (-Recharge), WCE (+Power)

FAW1
EPtW1, DEM1

Weapons
Fore: 2x Polarized Disruptor Dual Beam
Aft: Kinetic Beam

Deflector: MACO
Engine: MACO
Shields: MACO

Consoles
Eng: Iso, Graviton, Leech

Quote:

Originally Posted by talzerotwo (Post 6974921)
im really curious as to what results from some of the creative/analytical minds we have here at the pvp community :P

How about the results from the obviously...er...deranged? :)

dontdrunkimshoot 12-07-2012 11:39 AM

^ these are the facts, they are irrefutable

talzerotwo 12-07-2012 02:42 PM

Impressive, but what if there is a maximum of two per class per team?

shimmerless 12-07-2012 03:19 PM

Quote:

Originally Posted by dontdrunkimshoot (Post 6979171)
^ these are the facts, they are irrefutable

Oh God, I'm crying

virusdancer 12-07-2012 03:35 PM

Quote:

Originally Posted by dontdrunkimshoot (Post 6979171)
^ these are the facts, they are irrefutable

I still miss reading that thread when I was ticked off about something - it had the strangest calming effect...

Quote:

Originally Posted by talzerotwo (Post 6981841)
Impressive, but what if there is a maximum of two per class per team?

Put an Eng in Da Death BombZ and a Tac in each Da Death ZapZ.

The Eng will have extra survivability to get into position.
The Tacs could pick two targets to FoMM for the Iso bounce.

Abbott: Okay, I'll tag the guy on the left - you get the guy on the right.
Lou: Okay.
Abbott: You tagged the same guy as me.
Lou: You said to tag the guy on the right.
Abbott: Hold up your right hand.
Lou: Okay.
Abbott: That's your left.
Lou: Sorry, Abbott.

aquitaine985 12-08-2012 10:44 AM

No rear weapons.
1 fore Cutting Beam.
X3 BFI doffs.
Go down fighting + brace for impact.

Only wimps use weapons in PVP, real men RAM anything they see.

Expect to pay through the nose on insurance.

virusdancer 12-08-2012 11:16 AM

1x Engineer Captain, 2x Science Captains, & 2x Tactical Captains

THY1, DPB1
EPtE1
3x PWO-Torp, 2x DCE (-EPt Recharge)
Hargh'peng Torp, Omega Torp
Tric Mine
Borg D/E/S
AMS, Graviton, Theta

edit: In joking around and posting some of these builds, a certain issue becomes glaringly apparent with the game as far as PvP's concerned.

talzerotwo 12-08-2012 07:55 PM

Lol sweet posts. Does anyone else in the pvp comm have a tuffi? Interested in premading in them for laughs.

virusdancer 12-09-2012 05:22 AM

Quote:

Originally Posted by aquitaine985 (Post 6991681)
Only wimps use weapons in PVP, real men RAM anything they see.

Sci Captain (for subnuke)

PH1, TBR1
EPtE1

No weapons.

Consoles: Graviton, Impulse Cell, Jumper

DOFFs: TBO (TBR/Eng Drain), SO (Dmg Debuff), HSO (Dmg Resist), DCE (EPt Recharge), Conn (EM)

Deflector: Grav w/+Grav
Engine: Borg (Tuff got a tail!)
Shield: None

Power: 25 Wep/25 Shield/50 Eng/100 Aux

How-To:
  1. Approach.
  2. Graviton.
  3. Jump.
  4. Repulsors.
  5. Subnuke APO/PH.
  6. Impulse.
  7. Scan and Ram when available.
  8. Lol.

EPtE and PH are for maneuvering into position and staying on target.


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