Fire All Weapons/Beam Weapons Bug?
I've noticed that not all available weapons capable of firing DON'T when using the default Fire All Weapons key, even when I change it (to space bar).
For example, if I use the standard Tac/Escort weapon layout (3xDHC + 1xTorp and 3xTurret) on my Tactical Escort Retrofit only 2 DHC's and 2 Turrets will fire along with the Torp.
Because of this, I use 2xTorp + 2xDHC and 1xTorp + 2xTurret just to get them to fire properly.
I notice the same issue with my KDF ships.
In all instances the target was well within the proper firing arcs.
Is this normal or am I missing something because pressing "fire all weapons" seems pretty straightforward.
Tested it, and it does seem occasionally all weapons won't fire with one press of the fire button. But, considering you have to tap the button quickly (or use autofire) for maximum fire rate anyway, it doesn't seem like a big deal if some gun waits one tap longer to start up.
It would be better if we could just hold the button down to fire all weapons continously...
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