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Why wont they fix the music?
It feels so incredibly lame playing missions in silence until you fight something. Music always worked fine until recently. Why wont they fix this?
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It would be nice to be able to add in audio triggers, a la "bonny-kin, bonny-kin"
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Are they EVER going to fix this?
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It might be helpful to state precisely what the problem is. We've got a good QA guy now, but he needs as much data as possible.
So, please correct me if I'm wrong, but I believe the issue is that no music plays on Foundry maps prior to engaging in combat for the first time. Honestly I play with my sound generally pretty low and don't pay attention to the music much, but I have heard people talk about this before. |
This bug actually made playing ajstoner's "The Far Wanderer" a lot funner. Exploring that alien ship in total silence was super epic.
Still, a fix would be nice. |
There is a fix for this and it's been tested. If it's not live now, it should be on the way. Keep an eye on the patch notes.
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I'd also like to see them gain the ability to pick what combat music is played during combat sequences and tie that to enemy groups. To account for a conflict in music that may come from multiple enemy groups being fought at once with different combat music the last one to join the fight could determine the combat music played. |
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