Star Trek Online

Star Trek Online (
-   Federation Shipyards (
-   -   Weapon Subsystem Question (

edwarlord 01-12-2013 05:23 PM

Weapon Subsystem Question
If you have 125 in Weapon Subsystem will anything higher be put towards buffering weapon drain from firing energy weapons or weapon drain?

I read this from STOwiki and I know they are so out-of-date (except with the "Upcoming Content" section). Just wanted to confirm.

seekerkorhil 01-12-2013 05:32 PM



edwarlord 01-12-2013 07:15 PM

Thank you :D

hereticknight085 01-13-2013 12:49 AM

If you overcharge your weapons with power, you can mitigate power drain. I do this all the time on all of my ships. However you won't gain additional damage for going over 125 weapons power.

How else can I fire off a full salvo of 7 BAs and only experience 30 drain to my weapons power? (125 down to 95)

alexhurlbut 01-13-2013 09:32 AM


Originally Posted by seekerkorhil (Post 7458261)


Incorrect, herectic has right of it. While there may be a hard cap on the power level, any excessive power past that level will help the power level recover faster after a drain (typically drain from firing weapons)

mnso2 01-13-2013 05:30 PM

incorrect on both accounts.

misinformation spreads easy, but test it yourself with a weapon battery. it will simulate a weapon power in excess of 150 no matter what skill spec. you are running.

assuming you have no points or max points in warp talents or weapon power you can still set your power to 100. using a lowbie battery provides 75 power giving a minimum of 175 power.

it is well established that only 125 can ever possibly count toward the dmg output calculation. however the conjecture about some sort of power buffer are easily dispelled.

even with 4 dhc and 3 turrets in my ship i can use the battery and power still drops down. power usage without a battery doesnt ever reach 75 points. so why would this virtual excess of 175 drop the power as though no battery was used??

because the lies about there being some sort of buffer were around in 2010 when i played at launch, and the test still shows there is no buffer as of today.

ty for your time.

All times are GMT -7. The time now is 11:27 PM.