My Galor build
It's a shield tank/beam boat
Front Weapons: 1x Disruptor DBB XII [acc]x3, 3x Spiral Wave Disruptor
Rear Weapons: 1x Borg Cutting Beam, 3x Spiral Wave Disruptor
Deflector :MACO XII
Engine : MACO XII
Shields: MACO XII
( May swap for the XII borg set when I get it)
Devices: Each of the 4 batteries
Eng: Neutronium XI , Monotanium XII, RCS XII, EPS regulator XII (may be switched for the Romulan Zero point when I get it)
Sci: Borg Assimilated, 2x Field Generator XI
Tac: 3x Disruptor Induction coil XII
XI consoles will be upgraded as EC allows.
Conn officer to reduce Tac Team cooldown
Conn officer to reduce Evasive Maneuvers cooldown
Warp Core engineer to boost power upon Emergency Power to- skills
2 Technicians to reduce BOFF skill cooldown times upon aux2bat
With 2 aux2bats and a EPW, I can keep my weapon power over 100 almost constantly, even using Fire at Will. Don't use torps, not going to. I prefer to use the skill points for defensive skills. I prefer to do a few things well rather than be mediocre at many.
You could improve on this a fair bit. If you get a 3rd purple Technician instead of the Warp Core Engineer that will cut the CDs of all your abilities way down, and allow you to chain the AtBs continuously. That will allow you to keep EPtS up continuously with only a single copy. Then you could get an ET3 instead of EPtS3 (or ET1 instead of EPtS1), and you won't be able to use the A2SIF due to conflicting CDs, so you can replace that with an RSP, EWP, or Extend Shields. If you can't get the ET swap the HE and TSS to boost your hull heals that way. Also note that TT2 is not significantly better than TT1, you only really want it for the clear and redistribution, so you'd be better off with a TT1, FAW2, APO1 setup.
I'm curious: are the Spiral Wave Disruptors ... good?
But I thank yo for your input.
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