Help with a Temporal Science PvE build, please!
I'm interested in setting one of these up for my science captain, but I don't have any experience with science ships at all. I'd like to be able to dps but still utilize the science aspect of the ship. Is this possible with the wells?
My science toon is a new level 50 so I don't have access to the rep stuff just yet.
As an additional note...I like the idea of a 'torp' boat, but do these do ok in STFs or is it just not viable?
2 photon torps front, one dual beam bank front
3 turrets back
Make sure you have at least 3 blue projectile doffs
As far as boff powers get torp spread, apb, and beam overload (3 is preferable)
Get usedto changing power levels from attack bias to aux bias so yr sci powers can be used maximally, full aux gw 2, w tykens rift then spreading the w torps can be really effective.
If get the hang of that try adding mines to the reperoir.
Makesure to cycle emergency power to shields 1 and 2
Sorrypost is messy, postingfrom a friends phone
This is my build for pve (expecially stf):
universal lt. cmd station: TT, THY1, THY2
ensign eng: EPtS
universal lt station: HE1, TSS2
lt science: HE1, TSS2
cmd science: PH1, TBR1, GW1, GW3
full borg space set + assimilated console: this give you +5 to each subsystem, plus the passive abilities of the borg space set + assimilated tractor beam
temporal backstep console... simply great!!!
tackyo kenetic converter console
full Romulan Singularity Harness: equip the torpedo as front weapon, I use the beam also as front weapon.
tactical console specialized for plasma torpedo
3xtetrion turrets + 1 tetrion DDB
2 purple con officer TT variant so you can use TT every 15 seconds
at least 2 projectile officers
I do not remeber my skills, however note that TBR and GW only require starship graviton generator and starship particicle generator.
this build has good dps, good resistance, great shield regeneration, TBR and GW are very usefull for stfs (many time I saved the optional in ISE, but also in CSE and KASE) and the couple of HE give you same ability as healer (absolutely not good as engi/cruiser healer, but not useless).
Thanks both of you. That's exactly what I was looking for as far as info goes. I think what was frustrating me the most is not having access to the borg set yet. I was going great in regular pve queues, for rom marks and fleet marks, but the ESTS were killing me a lot. Shouldn't take too long to get the mk x set though.
As a side note, I meant for this to be in fed shipyard board...it was late and I had multiple windows open and closed the wrong ones before posting! My apologies!
beam overload over rides the the target aux/weapon/shield/engine utility of the ship.
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