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gallantskeptic 01-25-2013 01:24 PM

Learning how to run STFs
 
Is there a thread or a resource that gives information on how to successfully run STFs? I keep getting into STF queues where people bail, and the mission fails. I'd like to learn how to run them properly without getting yelled at by other players for screwing up a mission.

psycoticvulcan 01-25-2013 02:08 PM

This one helped me a bunch when I was starting STFs.

http://sto-forum.perfectworld.com/sh....php?t=282071&

stardestroyer001 01-26-2013 10:40 AM

Quote:

Originally Posted by gallantskeptic (Post 7646291)
Is there a thread or a resource that gives information on how to successfully run STFs? I keep getting into STF queues where people bail, and the mission fails. I'd like to learn how to run them properly without getting yelled at by other players for screwing up a mission.

Bailing is outside of your control, don't worry about them. They'll get the leaver penalty for doing so.

Screwing up a mission is more important. PsychoticVulcan's link is good, however I learned how to do STFs properly without a guide. I just did Normals, and asked if anyone knew how to do the particular STF, or the Optionals (abbreviation: opt).

To summarize, (for space STFs only - general STF rules, if in a good team these rules may be replced with advanced ones.)

CSN/CSE: Make sure to kill the bottom probes, then top probes on each cube. Cruisers protect and buff Kang. Escorts take out the probes. Once all probes on each cube are killed, then have only one ship per cube, kill the cubes at the same time. Then gang up on remainders, and the Borg cruiser. Mission accomplished.

ISN/ISE: All hit one side first. Reduce Gennys to 10%, then kill at the same time. Focus fire on the Transformer next, ignore enemy ships, just blast away (of course, grav-well or tractor repulse the nanite spheres/probes if they get too close). Rinse and repeat with other side. Once both sides are done, fly your ship just past 2km underneath the transwarp gate, blast away. DO NOT ATTACK THE TACTICAL CUBE, until Gate is killed. Then just pound away at the Cube. Mission accomplished.

KASN/KASE: Assign one or two people to "probe duty" (ie killing probes before they can enter the time gate). Everyone else, concentrate on one side, killing the gennys, transformers, and then hit the Gateway to 10%. Run away, do the same to the other side. Once both gateways are at 10%, blow at same time. Then, all ships focus on Donatra.

In elite, make sure not to spawn too many enemy ships. If your team is overwhelmed, it's twice as hard to finish the mission.

broodwyn 01-26-2013 11:10 AM

Theres also a small walkthrough mission on the foundry call "Borg Training Exercise" that covers some of the basics (mainly some of the ground parts) and the use of Regenerators/Remodulators

f9thaceshigh 01-26-2013 10:00 PM

you may hear a few different strategies for Cure Space Elite. They usually are given names that sound like someone's mumbling, like MRLMRL or MLRRLM or whatever, these are all basically the same strategy, the key is for the entire team (minus the designated Kang defender/healer) to be focusing on the probes/cubes in the same order, the letters each denote one of the three cube/probe groups, M for middle, R for right, L for Left.

Each time you destroy one of the probe/cube groups the enemies spawning from the remaining ones get tougher, to the point where the last one remaining will spawn mainly Neg'vars. Contrary to popular belief, the order you blow the cubes does not effect this, only the number of them remaining. The goal of these strategies is to take out all of the probes, then blow all the cubes in quick succession before they spawn too many ships. The clock stops when the last cube is destroyed and someone hails the Kang, then the Kang warps out, so you'll have as much time as you need to mop up the remaining assimilated ships and move on to the assimilated Vo'Quv.

The move from the controlled chaos of Normals to the ordered tactics of Elite STFs can be a shock, but you'll get them figured out eventually.

asphe 01-27-2013 05:17 AM

Quote:

Originally Posted by gallantskeptic (Post 7646291)
Is there a thread or a resource that gives information on how to successfully run STFs? I keep getting into STF queues where people bail, and the mission fails. I'd like to learn how to run them properly without getting yelled at by other players for screwing up a mission.

Get a thicker skin. A good player won't abuse you just for a mistake (instead, they'll complain about you to their friends ^-^). And the strategy/tactics will vary greatly depending both on your abilities as well as your team's.

So feel free to read all the threads out there, but keep an open mind. A lot of the advice out here are rather questionable, at best they reflect the author's experiences while at worst, they are yesterday's news. Just reading some of the threads here... makes me want to muzzlepaw. Some of the 'dos' are no longer relevant while some of the don'ts are what really good players do. If you're chatting with someone, ask them which does the more damage i) beam weapons or ii) beam weapons + FAW. If they answer ii), then you know they got at least one thing wrong.

In fact, the first and best thing you can do, is not to 'PUG', i.e. using the public PvE queue. Instead, join one of the public (or private STF) channels and play with (hopefully) more experienced players who will not mind telling you what to do. It's in our best interest too.

http://www.stowiki.org/Global_Channel_Directory
"PublicEliteSTF"

Of course, the more experienced folks congregate in the more exclusive (and private) channels.


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