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-   -   Bug with Jem'Hadar Heavy Escort Carrier (http://sto-forum.perfectworld.com/showthread.php?t=538981)

grimrak1 02-03-2013 05:25 PM

Bug with Jem'Hadar Heavy Escort Carrier
 
I'm KDF, have all of the KDF hangar pets. I was trying to outfit my Jem'Hadar Heavy Escort Carrier (JHHEC) with some interceptors when I got a message about class requirements not being met. I double-checked the list of carriers it could be deployed on and discovered they hadn't been updated with the escort-carrier. Checked all my other pets, the only ones unable to be placed on the JHHEC were the interceptors, marauding force, and tachyon drones; all the pets from the c-store flight deck cruisers. I thought it might have been all the c-store pets that were broken, but s'kul fighters from the kar'fi can be placed on the JHHEC. I'm really hoping this is a bug or someone overlooked them while updating the other fighters.

Image leads to list of carriers the s'kul fighters, interceptors, marauding force and tachyon drones can be deployed on.

http://i.imgur.com/OjqdrzH.png

westx211 02-03-2013 05:27 PM

Its not a bug

redricky 02-04-2013 12:25 PM

I would like a dev response on this because I came here to file a bug report on the same thing.

If it is unintended, please allow the 3 deployables mentioned to be fitted.

If this was somehow intended, please reconsider.

BoPs and Fer'Jai would be senseless from a size standpoint, and restricting those two to their respective carriers maintains their individuality. Those two are permitted to launch interceptors, marauding force, and tachyon drones, so they are clearly cross-class hangars and not restricted to their native or "unlock" ships.

Further, it can only help sell the Dacoit, Marauder, and Corsair to allow their pets to be slotted on other ships.

suaveks 02-05-2013 04:43 AM

Reported several times both via in-game bug report, as well as the forums - http://sto-forum.perfectworld.com/sh...d.php?t=528201

Similar bug with Quad Disruptor Cannons - http://sto-forum.perfectworld.com/sh...d.php?t=368551

But hey, it's a KDF bug, meaning we might as well deal with it, as it'll probably remain ignored like... nearly all the other KDF only bugs...

And yet people want a third faction... I don't even want to think what mess that would be, especially after a few "patches".


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