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psyburnstars 02-09-2013 07:14 AM

How's my character build
I'm a tactical captain and I was wanting some input on my build. I've been using since I got to VA last summer and I'm wondering if its still a good build.

Here's my current ship layout.

bugspatteredjack 02-09-2013 11:11 AM


On first glance I don't see anything wrong with your RESPEC or ship build. However, do you actually do a lot of ground combat? If not, I would probably take out the first row of ground skills and allot only three bars each. As for the bottom row, I'd keep it as the same.

With the extra points to spend I put it into finishing the tactical skills: starship energy weapon specialization & starship projectile weapon specialization. I'd also think about removing the points from starship power insulators in the sci section and redistributing them in your Engineering section, particularly hull repair and weapon performance.

Your ship build is pretty straight/pure and looks fine to me. Some will argue to use four DHC up front but really, its a personal choice and I think its a nice set up as you have it. I see that you have an assimilated module and a tach (or is it the ZPE module)? I forget which the latter is... either way, which ever one it isn't you should get that as well! I have all three and it does wonders. You could stand to remove one of the sci consoles and replace with one stated.

Rear weapons are fine too but I do use the cutting beam myself. Works wonders, particularly with the three piece borg set. However, I see your using the MACO (correct?), that works well too. Over all its all very good and solid! The adjustments are up to you with regards to the RESPEC tree.


psyburnstars 02-10-2013 05:05 PM

Many thanks for the reply.

I do ground combat as well, so I do need those skills. I'll play around with the skill planner and see what I can do.

I have the omega torp and cutting beam and I plan on trying them on my patrol escort in the near future. I also plan to get the Tachyokinetic Converter in the near future.

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