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-   -   Ship Disabling (http://sto-forum.perfectworld.com/showthread.php?t=552091)

petst0ne 02-14-2013 02:38 PM

Ship Disabling
 
I was in a Federation starbase Fleet alert, when my Jem'hadar Dreadnought basically got disabled during the siege group. I was losing health, but then all of the sudden all my heals and abilities went on a 2 minute cooldown. Then, about 15 seconds later, I couldn't shoot my weapons, and then, about 5 seconds later, I couldn't put out any more fighters. I could still turn and move my ship, but it was just begging to be killed. I checked my list of abilities that were on me ATM, and there was nothing but the usual things from my jem'hadar set....

kamiyama317 02-14-2013 02:43 PM

I have had that happen to me too. It's really annoying.

The Tholians have torps that can drain your weapons and engine power. A high yield shot from one of those can disable both of those systems.

As for other bridge officer abilities, the only thing I can think of is subnucleonic beam. I'm not sure if the Tholians use that or not.

Subsystem targeting also has a chance to disable a system. Maybe they used beam target auxiliary?

petst0ne 02-14-2013 02:45 PM

We were fighting orions.... :x

kadix1 02-14-2013 04:28 PM

I had the same thing happen twice during an STF. It sucked.

And then I crashed to desktop with an error saying that the Direct3D driver ran out of memory...

Time to revert the patch.

kadix1 02-14-2013 04:29 PM

Quote:

Originally Posted by kamiyama317 (Post 8065191)
I have had that happen to me too. It's really annoying.

The Tholians have torps that can drain your weapons and engine power. A high yield shot from one of those can disable both of those systems.

As for other bridge officer abilities, the only thing I can think of is subnucleonic beam. I'm not sure if the Tholians use that or not.

Subsystem targeting also has a chance to disable a system. Maybe they used beam target auxiliary?

It's a bug, not a game mechanic.

It's absolutely every ability you have going on a 2min cooldown all at exactly the same time.

thegrimcorsair 02-14-2013 04:36 PM

Fighting Orions?

Hrm... do any of them use the Marauding Force hangars? Their Boarding Parties aren't cleared by TT last I checked.

petst0ne 02-14-2013 04:37 PM

So, it's a patch bug?

csgtmyork 02-14-2013 04:44 PM

I got this too while fighting KDF. My fleet mate got it too.

What made it worse was I couldn't fire any weapons.

dixa1 02-14-2013 05:41 PM

boarding party and viral matrix do this as well. make sure you always have an engineering team on a boff as that is the only thing that cleans viral matrix, and tt cleans boarding party. engineering team also cleans the tholian debuffs.

smokeybacon90 02-14-2013 06:15 PM

Bug has already been reported

http://sto-forum.perfectworld.com/sh...d.php?t=551491

From what I can see, the devs have no grasp of what is causing this. I suggest they roll back every change they made, one at a time, and see what happens.


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