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-   -   A way to bind Depart System? (http://sto-forum.perfectworld.com/showthread.php?t=558321)

itpalg 02-18-2013 04:20 PM

A way to bind Depart System?
 
I didn't see any Depart System in the options.
I get tired of reaching over to the map to leave a system.
I just want to hit a key for the prompt to show up.

mbp101287 02-19-2013 10:09 AM

I'm sure there is a way to get it to be bound to a key, but keybinds are not my strong suit.

rifter1969 02-19-2013 11:05 AM

I agree...

I've been looking for this too.

falastus 02-28-2013 09:17 AM

this will do what your looking for, and it is the same for beam to ship:

/bind "key" GenButtonClick minimap_ripcord_button

just replace "key" with whatever key you want to hit for that function



I just wish I could figure out the ones for carrier commands...

asphe 04-19-2013 02:47 AM

Quote:

Originally Posted by falastus (Post 8359491)
this will do what your looking for, and it is the same for beam to ship:

/bind "key" GenButtonClick minimap_ripcord_button

just replace "key" with whatever key you want to hit for that function



I just wish I could figure out the ones for carrier commands...

I put the carrier commands in some power tray slots, then rebound some keys to execute whatever are in those 'slots'


In the below example, I press 'CTRL+W' to 'Target Weapon sub-system' (I put the ability in Tray row 7, column 10) or 'SHIFT+W' to order my fighters to 'Attack my Target' (likewise row 7, column 6)

-----
Control+w "+TrayExecByTray 6 9"
Control+e "+TrayExecByTray 6 8"
Control+a "+TrayExecByTray 6 7"
Control+s "+TrayExecByTray 6 6"
Shift+w "+TrayExecByTray 6 5"
Shift+e "+TrayExecByTray 6 4"
Shift+a "+TrayExecByTray 6 3"
Shift+s "+TrayExecByTray 6 2"
-----

After all, if you don't fill up all those empty slots, the game will (and in the manner expressly designed to most irritate the player ).


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