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-   -   Siphon Drones and KDF Power Drain: Worth Another Look (http://sto-forum.perfectworld.com/showthread.php?t=558831)

gradstudent1 02-19-2013 05:46 AM

Siphon Drones and KDF Power Drain: Worth Another Look
 
I am glad that Naz has these on his PvP Problems thread. I am starting this new thread because I think that the developers need to know that siphons remain a problem. Here is a brief exchange recorded in Naz's thread between Borticus (the one writing the "Status") and a player:

12. Item: Siphon Drone
Issue: Leaves target completely drained of all energy and totally defenceless
Status: Are these complaints based on recent play experience? The functionality of Siphon Drones' drain was drastically altered a few months ago
Yes it is - Based on very recent Klingon queue experience

This exchange suggests to me that the developers think that the recent adjustment to siphon drones was successful and made drones no longer an issue. I would say that it was helpful but not quite successful. For this reason, I am opening up a new thread, to see if there are others who can provide experiential and perhaps numerical/technical data to show either (1) that siphon drones are working at acceptable levels or (2) that they are still a major problem in pvp environments. Whatever the case may be, now that we are a few months out from the recent adjustment to siphon drones, I imagine the devs would appreciate some kind of longer-term evaluation of their current impact on pvp.

Thanks everyone .

dova25 02-19-2013 06:11 AM

I have seen only once siphon drones in FvK in the last 3 months of PVP.
By the way when they nerfed siphon drones they nerfed tachyon drones (items you buy from c-store) . If cryptic would be kind enough to undo the nerfing probably I would take my vo'quv to PVP but until then it will stay in dock as it stayed for more than 6 months.

On other hand after federation got leadership which gives federation ships a plus in defense.
(leadership is in fact a borg heal without cd -totaly unfair to be available to one faction only)

starwrathforever 02-19-2013 06:12 AM

Finally someone noticed it!:D
I can only say that siphon drones with aceton assimilators are really OP and 9 points in power insulators are a completely waste!:mad:

mancom 02-19-2013 06:17 AM

It would be very helpful if Cryptic told us about the specifics of the drain mechanics.

Often we cannot tell if something is bugged and not working as intended or if the current problematic state is the consequence of correctly implemented but wrong intentions.


What are the siphon pods supposed to be draining? x energy per second? A total of x energy, independent of the duration they stay on the target? x energy per second with a maximum of y total? Is this per pod or a total? How are they supposed to stack?

Do we still have the absurd situation that speccing into EPS makes power drains worse (they drain with the EPS transfer rate, so the drain achieves maximum fatser if you have EPS specced / consoles)?

mustafatennick 02-19-2013 06:18 AM

Only yesterday when we were in Kerrat a friend of mine was running his drain voquv we carried out a test

2 hangars of advance siphon drones

Energy siphon 2 tykens rift 3

6 polaron turrets crf 1 and 2

Aceton assimilator

Plasmonic leach

All against a completely stationary odeyssey science with a eng officer

Took 2minutes 20 seconds to take down to 17 power all round wouldn't seem to go any further

How on earth is that a problem who has 2 minutes 20 to wait for a target to be drained This wasn't taking into account counters buffs debuffs on the odeyssey as i say it wasn't firing back nor moving and not using buffs debuffs

Neither was there anyone else involved

dova25 02-19-2013 06:29 AM

About federation defense :I met a such ship (science odyssey).
3 kdf escorts couldn't take it down and we tried for more than 5 minutes.
(one fed was afk and the other was easy to kill so actually it was 3 kdf hunting almost all the time one fed odyssey)

starwrathforever 02-19-2013 06:33 AM

Maybe there was Kirk in that Odyssey and the Vo'quv didn't even have a single flow capacitor console...
Anyway, only a drain build Vo'quv? Try two of them...;)

gradstudent1 02-19-2013 06:36 AM

Quote:

Originally Posted by mancom (Post 8171701)
It would be very helpful if Cryptic told us about the specifics of the drain mechanics.

Often we cannot tell if something is bugged and not working as intended or if the current problematic state is the consequence of correctly implemented but wrong intentions.


What are the siphon pods supposed to be draining? x energy per second? A total of x energy, independent of the duration they stay on the target? x energy per second with a maximum of y total? Is this per pod or a total? How are they supposed to stack?

Do we still have the absurd situation that speccing into EPS makes power drains worse (they drain with the EPS transfer rate, so the drain achieves maximum fatser if you have EPS specced / consoles)?

Yes,Hilbert. This is precisely what we need. Please give us the new specs . It would also behelpful for us to know how precisely the drones are supposed to react with flow cap consoles and power insulators, etc.

mustafatennick 02-19-2013 06:37 AM

It was a drain build 200+flow cap rating

Yeah but that's two ships not an "overpowered item"

I'd rather get siphoned to the point of not moving than being held in one place for 40+ seconds by "gravitons" now that's an OP joke

starwrathforever 02-19-2013 07:19 AM

Right...but they are an "overpowered team"!


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