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-   -   Thank You Dan Stahl for Listening! (http://sto-forum.perfectworld.com/showthread.php?t=560711)

mikefl 02-20-2013 12:30 PM

Thank You Dan Stahl for Listening!
 
Hi Dan,

I just wanted to say thank you to you and your team for the upcoming patch and the additional fleet marks. I and the fleet that I lead are grateful. The added fleet marks will provide more fleet marks than we were losing by the loss of the foundry wrapper. We are also looking forward to your AFK fix in the near future. I know there are other issues people have brought up, but in the mean time, thanks for shifting the gears more towards customer satisfaction.

Link to tribble patch notes:
http://sto-forum.perfectworld.com/sh...d.php?t=560651

stirling191 02-20-2013 12:36 PM

While it's a welcome occurrence, one good deed does not a trend make.

There's a hell of a long way to go to deal with the communication, quality and design issues STO is still going to be saddled with.

kamiyama317 02-20-2013 12:37 PM

Wow more fleet marks and they fixed the bridge officer bug.

Thank you, Cryptic Devs!!!

nalo 02-20-2013 12:38 PM

Very Nice and Good to Know Thanks :)

squatsauce 02-20-2013 12:39 PM

Yup. That'll work. Thanks for addressing the issue.

resoundingenvoy 02-20-2013 12:40 PM

If fleet mark is all you cared about?

You realise you could get up to 60 (and a little over someone) fleet marks from colony invasion and starbase incursion in under 30 minuets?

hereticknight085 02-20-2013 12:42 PM

Oh good.

*takes off riot gear and heavy combat armor and puts away hand-held automatic rail-gun. Then calls off Covenant fleet on route to glass Cryptic's main hub and PWE HQ. Also calls off shock troopers en route from secret base in Sahara*

jcsww 02-20-2013 12:57 PM

The anti-AFK patch won't be in the latest patch. :( This needs to be implemented as soon as they possibly can and needs to be a top priority to get in game and working correctly.

phantomeight 02-20-2013 12:59 PM

The thing I don't get is that they said they would do this last week. I know there are trust issues, but it was pretty clear and I had no doubt they would fix it like they are showing today.

What gets me even more is why they couldn't do both the nerf and the buff at the same time. Perhaps they wanted to see the effect on the economy so they could determine the magnitude of the buffs they just laid out.

If so, perhaps next time Branflakes should put that red banner up that they use when people are doing things they shouldn't or when things go wrong that clearly states:
Quote:

"We nerfed the **** out of <insert item here> and we are just seeing the effect, we WILL restore an equivalent of <insert item here> as soon as possible."
Perhaps it would have cut down on the rage...

radkip 02-20-2013 01:01 PM

Sweet, fleet marks for PvP finally. I don't have to do PvE on my established characters anymore :D


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