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-   -   Kinetic Cuttign Beam - damage/doff skills (http://sto-forum.perfectworld.com/showthread.php?t=563131)

qinnux 02-22-2013 06:21 AM

Kinetic Cuttign Beam - damage/doff skills
 
Was gonna try it on trible but stuck o na slow conenction so.. patchign 10gb would take too long for tribble and i heard that reputation gets reset on transfer.


Does it work with beam overload?

Im running a "experimental" 4x DHC and 3x beam array build but was thinking of replacing one of the beams with the cutting beam for hullmunching.

However just to test, the dil price is too high to take the risk (as a f2p).

Besides the captain energy weapon skills, is there any other console/passive that boosts its damage? So vs unshielded target, is the dps worth it (liek gateways, nodes or borg cubes with shields stripped).

dalnar83 02-22-2013 06:22 AM

Kinetic beam does not work with any beam abilities.

qinnux 02-22-2013 06:31 AM

so its basically just a vanity item that has no real use

arcademaster 02-22-2013 07:35 AM

It does more DPS than a turret that's boosted by 4 energy consoles, I'd hardly call that "no use".

stirling191 02-22-2013 07:52 AM

Quote:

Originally Posted by qinnux (Post 8250401)
so its basically just a vanity item that has no real use

If you call a 360 degree weapon that can break 3-4k damage on crits useless, then yes.

naevius 02-22-2013 08:05 AM

It's a target designator!

markusbarak 02-22-2013 08:08 AM

Dont forget to add the Omega bonus for having the assimilated module that gives your a resist to energy drain. That is HUGE for escorts!!!


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