Help with escort build
Hi guys, I'm trying to find the best build for my tactical escort refit. I've heard of people etting 6,000 DPS, but I did some math a calculator, adding up the DPS from each weapon and it only came out to around 2000. So I figured I must be missing something. Here's my build at the moment...
~3x phased Polaron Dual Heavy Cannons [acc] [crth]
~Rapid reload transphasic torpedo launcher Mk XI
~3x Phased polaron turret Mk XI [acc] [crth]
Engines, Shields and deflector:
~2x Monotanium Alloy Mk XI (rare)
~Electro-ceramic hull plating Mk XI
~Emitter array Mk X
~Shield emitter amplifier Mk XI
~ 3x Polaron phase modulator Mk XII
~Universal console-Cloaking device
I'm a tactical officer, and have my bridge officers trained in tactical teams, rapid fire cannons, reverse shield polarity, emergency power to shields, hazard emitters, Transfer shield strength, and torpedo spread.
Any Ideas? I've thought about getting antiproton cannons, but they're pretty expensive and their stats don't seem to justify the price.
Any help is appreciated. Thanks :)
The only thing I see is the cloak...get rid of it and put another polaron console there
Yeah all your tac consoles should be damage boosting. I'd swap the cloak to a sci slot and use the other one for a Field Generator of as high a quality as you can.
DPS will be increased by a lot of factors in actual play, don't worry about what the tooltip says. My tooltip damage is 2026 total but I've parsed over 7kdps flying my Gal-X in ISE with a good group (AP:B and Disruptor proc stacking, etc.) and using AOE attacks. Your captain and boff abilities will boost your damage when used correctly as well, and in a Tac retro you can conceivably break 10kdps in a good parse eventually.
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