advise on wells build
I started playing pvp using my science toon (as debuffer and secondary as healer) and I need same advise about my build (I use a wells).
You can find my skill tree (skill only) at http://skillplanner.stoacademy.com/?build=pmwells_0
My doffs layout is this:
universal lt: TT1, BFaW2
eng ensign: EPtS1
science lt: HE1, TSS2
universal lt cmd: HE1, TB2, ES2
science cmd: PH1, ES1, ST3, SS3
My ships is equiped as following:
fore weapons: romulan experimental beam array, plasma beam array, Chroniton Dual Beam Array
rear weap. plasma beam array x2, chroniton mine launcher
Full borg set (deflector, engine and shield)
2xneutronium alloy, Zero Point Energy Conduit (from romulan set)
2xfleet emitter array [+Th][pla], 1xfield generator, 1xshield emitter amplifier
assimilated module, tachyokinetic converter, tipler cylinder
My question relates to two points:
1) is ST3 better than ST1 or ST2 to clear science debuffs?
2) I am thinking about to remove points in starship projectile weapont to use the in others skills, in my team the role I play is pure debuffer and I do not need to deal great damage.
Of course I am interested in any other advise you have.
You're a bit over the place. I'll give you my build.
3 Rapid fire transphasics
Cluster torp, Chroniton mines, Hyper Pulse Torpedo
EPtS1, ES1, Aux2Sif2
TB1, HE2, ST3, PSW3
Check out some of my energy weapons Wells pug videos. Maybe will like something from it.
you can use my build:
Its heavy on healing, but also lot's of crowd control and debuffs by having 2 tractor beams, beam target subsystems, disables from shockwave torpedo and even holds from the theta radiation vent console..
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