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-   -   TRIBBLE Maintenance and Release Notes - March 4, 2013 (http://sto-forum.perfectworld.com/showthread.php?t=575211)

zer0niusrex 03-04-2013 03:22 PM

TRIBBLE Maintenance and Release Notes - March 4, 2013
 
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20130128a.44

General:
  • Updated the Romulan Reputation system Plasma Flamethrower reward.
    • Increased the rate at which the Plasma Flamethrower's primary fire drains Plasma Fuel.
    • Removed the max periods for maintaining from the Plasma Flamethrower's attacks.
      • Now, the attacks will only shut off if you run out of fuel or intentionally stop holding down the attack.
    • Adjusted the plasma flamethrower's fuel recharge rates.
      • Plasma fuel will no longer recharge for 2 seconds after the player fires.
        • This timer starts after the player finishes attacking.
    • Add Plasma Flamethrower ammo indicator to the UI.
    • Using the Flamethrower's melee attack will no longer display the weapon twice if it is currently holstered on your back.
    • Updated the description of the Plasma Flamethrower to reflect the updated functionality.
  • Updated the charge up time listed in the tooltip of the Wing Cannon Overload console.
    • This is a text change only.

ssargon 03-04-2013 03:30 PM

Flamethrower, awyeah! Gonna check this out soon as I can.

malkarris 03-04-2013 03:30 PM

So, you fixed the plasma flamethrower to release status? Sounds like it and if so, cool.

Or hot rather.

sean2448 03-04-2013 03:39 PM

yes glad I am tier 5!

orondis 03-04-2013 04:51 PM

Quote:

Originally Posted by zer0niusrex (Post 8432371)
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20130128a.44

General:[*]Increased the rate at which the Plasma Flamethrower's primary fire drains Plasma Fuel.

As far as I can tell the primary attack isn't draining any fuel. Secondary fire is draining fine though.

stoleviathan99 03-04-2013 04:59 PM

An ammo mechanic? Interesting.

Maybe this could allow for Picard's tommygun, arrows, and a successor to the TR-115?

redricky 03-04-2013 07:12 PM

Since part of the last Jem HEC fix was stealth, any chance this one is getting a fix? You guys cared enough to try to add them as a deployable, but they're non-functional.

cmdrskyfaller 03-05-2013 06:34 AM

While you guys are at it, why not also update the CRM2000?


the second attack is fine. the first attack however is so weak and miserly that a melee hit with the gun is more effective.

If the primary attack could be a small AOE run speed debuff (100%) with some damage it'd be grand. Kind of like a mini-blast assault gun.

lordmanzelot 03-05-2013 11:11 AM

thats all i want ...

captainmd10 03-05-2013 12:22 PM

I checked out the flamethrower, someone please tell me if this sounds like it's working properly.

It takes about 16 seconds to fully charge the flamethrower.

It takes about 3 minutes of non-stop primary fire to drain a full tank of plasma.

It takes about 6 seconds of secondary fire to drain a full tank of plasma.


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