Star Trek Online

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-   -   Stretched STO for wide aspect ratios (http://sto-forum.perfectworld.com/showthread.php?t=57849)

Archived Post 01-12-2010 04:08 PM

Stretched STO for wide aspect ratios
 
Kudos so far on improving the client. I do see a huge difference from early closed beta to now.

However, we are still at a point where the UI and all sorts of game elements (even characters) are stretched for users with very wide aspect ratios. This is always going to plague STO unless we can fix it. I've mentioned this, bugged it, and even complained about it during closed beta, so hopefully we can get this fixed in open beta. It's really not a difficult or time-consuming thing to fix; it's easy to do from a programmer's or graphic artist's perspective.

Here's an example of what I mean. Note how the menus are way too wide. Not only that, but the female character there looks like someone took and stretched here way out of proportion.

http://2geek.org/images/sto/open_beta_stretch1.jpg

I run three monitors for a combined gaming resolution of 3840x1024 (three 1280x1024 monitors). I do this with a Matrox TripleHead2Go device, but ATI 5000 series card owners can now do this with ATI's "Eyefinity" software too without special hardware. Therefore my aspect ratio is 15:4.

Normally this is fine in MMOs, especially when developers take this into account and size UI elements on absolute sizes (possibly have them resizeable too). But when developers base things on percentages of the gaming screen size, things go wrong. We can't just arbitrarily decide to have a menu take up 70% of a screen and expect everyone to be running something like 1680x1050 or 1600x1200, etc. 70% of 3840x1024 is huge, distorting menus and even overlapping UI elements if they're scaled independently of each other.

Now, there will be a handful of people running these new ATI cards with three 1680x1050 monitors for a combined gaming screen width of 5040. What you developers think is a reasonable 60% of a 1280x1024 or 1280x960 screen width (768 pixels) becomes 3,024 pixels on a 5040x1050 setup, stretching way too wide.

Please, can we get some love here for those of us who actually invested in our gaming rigs and want to enjoy STO? If we have money to pour into our gaming rigs, we probably have money to pour into Micro-transactions, subscriptions, collector's editions, etc., etc.

Thanks. :)

I will post more images in this thread as I encounter them and take time to grab screenshots.

Archived Post 01-12-2010 06:36 PM

I support this!

Archived Post 01-13-2010 07:29 AM

Same problem - I am running at 5040x1050 (via triplehead2go) and it's crashing for me during character creation. I just got a beta key yesterday and got the client downloaded overnight so I haven't gotten any farther into the game. I am going to get past char creation in windowed then I will try again at 5040.

Archived Post 01-13-2010 07:36 AM

Quote:

Originally Posted by schaar
Same problem - I am running at 5040x1050 (via triplehead2go) and it's crashing for me during character creation. I just got a beta key yesterday and got the client downloaded overnight so I haven't gotten any farther into the game. I am going to get past char creation in windowed then I will try again at 5040.

The crashing at the character creation screen is a separate problem that many others are experience (it's a known issue to Cryptic).

But the stretched menus and other things, like characters on the character creation screen, are results of the STO client not taking wide aspect ratios into account.

Archived Post 01-13-2010 08:16 AM

I'm also running a triple monitor setup and prefer to use all three while gaming rather than just the 'primary' monitor.

Single-monitor setups are so last-century. It's time for software to start understanding that.

Archived Post 01-13-2010 08:32 AM

Quote:

Originally Posted by Krenath (Post 1399856)
I'm also running a triple monitor setup and prefer to use all three while gaming rather than just the 'primary' monitor.

Single-monitor setups are so last-century. It's time for software to start understanding that.

Indeed. A user can have any gaming monitor configuration these days, including setups like 3 monitors (1x3), 6 monitors (2x3), etc. I've even seen 5 monitors for flight sims before. With smaller monitors becoming so inexpensive, a 3 monitor solution is far more reasonable than a big 30" beast that runs 2560x1600. A 30" monitor is going to cost 3 to 5 times more than 3 smaller monitors, and the total gaming resolution is close to the same.

My 3840x1024 setup is just under 4 million pixels, while a 30" with 2560x1600 is 5 million pixels. But a 5040x1050 is 7.5 million pixels!

Heck, even Cryptic's demo in Las Vegas in 2009 was shown across a grid of 12 to 16 monitors!!

Archived Post 01-13-2010 08:37 AM

I'm curious, why do you play the game at 3840x1024 when you can play it at 5040x1050. Are you using smaller monitors?

Archived Post 01-13-2010 08:41 AM

Quote:

Originally Posted by schaar
Same problem - I am running at 5040x1050 (via triplehead2go) and it's crashing for me during character creation. I just got a beta key yesterday and got the client downloaded overnight so I haven't gotten any farther into the game. I am going to get past char creation in windowed then I will try again at 5040.

I also use TH2GO at 5040x1050 I logged on last night for the first time and I did not crash. It was a very good experince for me.

Archived Post 01-13-2010 08:44 AM

I support this change.

Running a 5040 setup myself.

Archived Post 01-13-2010 08:51 AM

Quote:

Originally Posted by PraxisPrime
I'm curious, why do you play the game at 3840x1024 when you can play it at 5040x1050. Are you using smaller monitors?

I'm using 19" 1280x1024 monitors. For starters, I don't really have the desk space for 1680x1050 monitors, nor would I have the GPU power to push 7 million pixels. My GTX 295 struggles enough for 4 million pixels to keep around 60 FPS at high settings, but not maxed in STO.


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