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-   The Foundry for Star Trek Online - Bug Reports (http://sto-forum.perfectworld.com/forumdisplay.php?f=212)
-   -   Ships Jumping to the Centre of the Map (http://sto-forum.perfectworld.com/showthread.php?t=581771)

captainrevo1 03-12-2013 10:11 AM

Ships Jumping to the Centre of the Map
 
I know this is a known issue but if its not at the top of the list I think it needs pushing up.

A little reminder:

At the moment ships are disappearing and 'jumping' to the centre of the map. this is making the testing phase an absolute nightmare with ships zipping around all over the place. If its not already fixed on tribble it really needs to be prioritized.

crypticfrost 03-14-2013 06:10 PM

The issue has been assigned to one of our programmers and triaged by a lead as to priority.

The whole STO team is and has been under a lot of pressure. If you've been paying attention, you might be able to guess why.

All that can be done now is to wait. I know it's frustrating, but we're all only human and there's only 24 hours in a day.

cerberusfilms 03-14-2013 06:15 PM

Quote:

Originally Posted by crypticfrost (Post 8590811)
but we're all only human and there's only 24 hours in a day.

26 Federation Standard... and I know that there's at least one Taco/Vampire-like lifeform among you ;-)


Looking forward to the big update, as well as the time it will bring the team for other things :P

thegreendragoon1 03-14-2013 06:16 PM

Quote:

Originally Posted by crypticfrost (Post 8590811)
...and there's only 24 hours in a day.

Yeah, when are the devs going to fix that? :P

(Seriously though, we do realize how busy the devs are, and we greatly appreciate you taking time to keep us apprised.)

origcaptainquack 03-14-2013 06:16 PM

sounds like you need more staff. more people. stop helping neverwinter and consentrate on sto.

designationxr377 03-14-2013 07:06 PM

I still love you frost, and all the foundry devs. Even the neverwinter ones.

captainrevo1 03-17-2013 02:05 AM

Thanks frost. I know things take time to fix but it had been around a while and this was just to make sure cryptic had it as a priority over some of the less annoying bugs.

developers might sometimes view bugs in a different priority order to players.


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