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-   -   Another 10k DPS Vesta build (http://sto-forum.perfectworld.com/showthread.php?t=586431)

ferdzso0 03-17-2013 03:10 PM

Another 10k DPS Vesta build
 
edit: as I have read the forums, they did something to FAW to drain loads of weapon power, so kindly note that these stuff are pre-patch. also pre-patch the experimental beam did not drain power under FAW (but it did with BO), I dunno if they fixed that too
edit2: above should be fixed now

why not just put it to my other 10k dps vesta topic?
just so information is spread, and harder to find, and I can rule a bit longer, lolz. I created this, because the core is quite different, so the two would not have space next to eachother (altho if I think about it, this will still qualify for the most outrageous sci ship title, because I am not doing "science biatch!")

skillplanner link

thx to the new skill planner, it's easier to do these stuff. just go and visit it most of the it is uploaded there.
note that the emitter arrays represent the plasma boosting sci consoles, one is mk x -threat the other is mk xi +threat (I didnt have money to get matching ones yet).
pets are the elite scorpions ofc (they alone provide 2-2,5k dps).

doffs are: 3*purple technicians + 10% dmg to borg + exocomp

the beams are accx2

I am not even going to pretend that this build is finished. next week I am buying some mk xi purple tac consoles, that should give some boost.
the sci consoles need better versions also the skills need some adjusting (that armor reinforcement point will go to threat control, and some from aux power will go there too and I will upgrade to -threat consoles just because I had enough of tanking with my other build, its much funnier to see others blow up, knowing I could have tanked it lol)

edit: Imma bring this up to the OP (if the below host is not working, try this link):
here is an ise with random ppl from publicestf

overall
detailed (so you see its not the borg warpcore expl. dps glitch)


edit: also here is another from publicelitestf with 9,5k from when I equipped the romulan plasmas
overall
detailed

startrekron 03-17-2013 09:07 PM

Save yourself some cash and get MKXII Blue consoles instead, same stats and slightly cheaper.

intrinsical 03-17-2013 09:17 PM

I'm sorry, I just find the title for both your threads misleading because there's no way either ships will ever hit 10k dps in actual combat parses. At best your first ship would do around 4.5k dps, which is very decent for a science vessel with a hanger, but its no where close to 10k dps.

ferdzso0 03-18-2013 01:20 AM

Quote:

Originally Posted by intrinsical (Post 8637031)
I'm sorry, I just find the title for both your threads misleading because there's no way either ships will ever hit 10k dps in actual combat parses. At best your first ship would do around 4.5k dps, which is very decent for a science vessel with a hanger, but its no where close to 10k dps.

will load some screenshots then when I am home from work. though I dont think I still have parses for my previous build (tho will look for it).
this build gives a constant 8k even with bad pugs (I have found it more reliable in this than the otherone, as it was rly affected by bad pugs and could drop to 7k if a 900 dps supercruiser appeared)

edit: also, what is a dps by an escort with a sci or a tac, that is good dps, in your eyes? it might be simply just because we use different parsers, and you are used to different dps output

Quote:

Originally Posted by startrekron (Post 8636981)
Save yourself some cash and get MKXII Blue consoles instead, same stats and slightly cheaper.

they are the same as purple mk xi :D I say purple mk xi because its more universal (plus they look prettier, and the difference for the satisfaction of having purple and not blue items is like 2 mil EC alltogether, so it isnt that much)

akpa 03-18-2013 07:40 AM

10k with that build? it's a little hard to belive.
anyway i think is much better to put the Starship Power Insulators skill and Starship Electro-Plasma Systems in the Starship Shield Emitters.
i don't understand why don't you use the vesta consoles? the emitter array and field generator consoles should be replaced with the universal vesta ones. i think a buble and aoe healing and some pushback ability is much better then some shields.
but if you want to use some consoles for shields go with the romulan ones (from the embassy) you can get some threat generate decrase or more plasma dmg; in additional you get shield or hull when you get dmg. the chance is like 2.5% with 10sec coldown

ferdzso0 03-18-2013 07:52 AM

Quote:

Originally Posted by akpa (Post 8640781)
10k with that build? it's a little hard to belive.
anyway i think is much better to put the Starship Power Insulators skill and Starship Electro-Plasma Systems in the Starship Shield Emitters.
i don't understand why don't you use the vesta consoles? the emitter array and field generator consoles should be replaced with the universal vesta ones. i think a buble and aoe healing and some pushback ability is much better then some shields.
but if you want to use some consoles for shields go with the romulan ones (from the embassy) you can get some threat generate decrase or more plasma dmg; in additional you get shield or hull when you get dmg. the chance is like 2.5% with 10sec coldown

it deals that much. as I said 2k is from the scorpions, so the base ship deals around 7-8k dps, and if you look up, there are way better cruiser builds like that (and they are not even using the plasma buffs).
the dps rly comes from multiple places. the romulan stuff has the plasma and disruptor procs (plasma is not that much tho), it uses low weapon power (6 weapons, and the experimental beam, does not drain anything) and even that is reduced by constant auxtobat and weapons battery usages
and I am using the romulan sci consoles, but I did not see the opt in the skill planner :)

now that you mention it, electro plasma systems might need to be reduced too, as I needed them only with cannons, tho the points will go to threat control or graviton gens

edit: the vesta consoles: I dont like nor do I have them :) for me the pack only meant that I would pay 2,5k zen for two skins. the set bonuses are nice, but they just dont worth the loss of console spaces over. the one I have, the phaser beam is cool, but in the end a well placed iso charge will out dps it. combined with the aux cannons that beam is nice, but even then I would probably just feel it a waste of space
plus losing constant shield bonus over the shield bubble... no ty, even with decrease threat, I have to do loads of shield tanking. I might use the field generator for something that would increase my dps (probably another romulan sci console, or maybe the iso charge will return, tho the timer on it is a bit too long for that)

edit2: also worth noting, that I did not rly spam the FAW, because I usually pug, and if it cant do that much dmg in pugs, then its not worth uploading :)

ferdzso0 03-18-2013 11:24 AM

here is an ise with random ppl from publicestf

overall
detailed (so you see its not the borg warpcore expl. dps glitch)


edit: also here is another from publicelitestf with 9,5k from when I equipped the romulan plasmas
overall
detailed

nicha0 03-18-2013 12:15 PM

Damage from GW3 without even having that ability or any specs into particle gen?

Regular BAs doing more damage than BFaW? At 1.6m from standard BAs, you double what my 7 BA BFaW cruiser does (9k dps), you have the same avg dmg per hit. Plus you have an aux2bat build.. which doesn't make a lot of sense... unless you are farming spheres for good damage logs. Because that can be the only answer I see. GW3 on spheres using splash damage from aux2bat fired THY romulan plasma torps and fighter torps.

The build is pretty plain and basic, nothing special th

ddesjardins 03-18-2013 12:28 PM

Ive been toying with a sci build Vesta (not Tac) and have been successful with a 4.5-5K build, combining some elements of the romulan rep (Exp. Array).

The bottom line is that the Elite Scorpions provide almost half of that value, while I maintain all of the interesting shield capabilities with all 3 of the consoles.

I'm sceptical of your build, but will give it a try this weekend with a Tac officer.

intrinsical 03-19-2013 12:44 AM

Your image server seem to be offline so I can't see your parses or even what parser you are using.

As for myself I always test my builds against Starbase 234 in Tau Dewa using the parser most players use, ACT. Starbase 234 is the most objective target I can think of because I can attack it solo and I am only allowed a fixed amount of time against the starbase. This means whatever dps number the parser reports is dealt solely by my ship. There is no other ship to artificially boost my dps.

And I have tested my pretty standard Vesta build consisting of Elite Scorpion Fighters, 3xAuxDHCs, 2xRare Mk XI Phaser Turrets, Kinetic Cutting Beam, Borg Console, 3-piece Vesta console set, Omega Force Engine/Deflector/Shield set, 4xRare Mk XI Phaser consoles with 2xCannon Scatter Volley, 2xTactical Team and EPtW. My Vesta can only manage 4.3k to 4.4k dps in my tests, so I still have a lot of difficulty believing your Aux2Bat Beam Array Vesta can double my dps.


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