Originally Posted by notapwefan
How? They need to maintain the dedicated shard which costs money. Then they need to pay developers and personals involved in this whole pictures which, obviously, costs money.
All MMOs are based on monthly subscription (eveonline, world of war craft etc.)and a few of them offer life time subscription. STO is one of them.
What you might be looking for is counter strike or call of duty or battlefield 3 :)
Originally Posted by burningstar
when you buy a game, you pay for developers and designers work...
subscription on other hand is to cover expenses like server upgrades, network bandwith, suport and tech stuff sailaries , and there is a lot more things you are not considering. and some profit ofc.
Of course, I appreciate that keeping a game running costs money.
But I didn't say I was against paying through other means, such as microtransactions or cosmetic unlocks. And I'll happily dish out money for any new stuff that those developers develop. Expansions, DLC, missions, items - no problem. Heck, I'd be fine with paying for STO FE's, provided they're reasonably priced (ie not 50 bucks for 5 missions).
And sure, my opinion is definitely influenced by offline games, and the many hours of enjoyment I get out of those. But I also spent many hundreds of hours on Guild Wars, and paid my share of the costs there. I just think a non-sub model is friendlier to casual players, as you can just log 1 or 2 hours in one week, 15 in the next, and then not play for 6 weeks, only to pick up where you left off. Alternatively, I think it shouldn't make to much of a difference for hardcore players, as you can always just spent cash on the game you love playing, through exchanges/ingame shops/etc.
I don't disapprove of paying for things I use. Just of paying for things I don't, or hardly, use, I guess.